Prison Architect

Prison Architect

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Duff Oct 9, 2015 @ 4:40am
Last Campaign Polaroid
I have finished the objectives in the last campaign mission and it tells me to click on the polaroid on the road when I fell I've done enough. I've looked up and down the road and on the sidewalk and I don't see a polaroid anywhere to click on. Anyone have any idea where it is?
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Showing 1-10 of 10 comments
wolfknight Oct 9, 2015 @ 4:46am 
i am having the same problem i have no idea where it is.
Duff Oct 9, 2015 @ 5:31am 
I'm wondering if I've built something over it's spawn point or something.
SteddyNCC78339 Oct 9, 2015 @ 5:38am 
Even if you had you should still be able to see it. In my (admittedly 1st campaign completion) experience it spawns in the middle of the road near your delivery area. As far as I am aware it is not possible to build anything spanning the road (except the road gate) so that shouldn't be the cause of your problem.
Last edited by SteddyNCC78339; Oct 9, 2015 @ 5:38am
Honzas4400 Oct 9, 2015 @ 6:43am 
It should be around half the way on the right side
El Terrifico Oct 9, 2015 @ 11:20am 
I had the same problem. I think, it's because I've purchased additional land tiles (south and west). As a result, the map moved eastward and northward, but the polarod didn't move along with the map. Eventually found it by looking at the area roughly where the road had been at the beginning of the game.
|BE| Vakonof Jan 31, 2016 @ 4:00am 
yea, i found it in my canteen, seems like the workers can move them around
Skorpychan Jun 29, 2016 @ 9:11am 
Yep, extending it west moved it to the canteen. Wonderful.
Seschwa Dec 7, 2017 @ 11:19am 
I have a hard time believing Introversion called this a final release/fully completed game...

Just beat the fifth mission and had the same issue. Along with numerous bugs related to trying to place pipes that would show as inaccessible when they were very clearly accessible - EG.. workers laying pipe literally 1 tile over, out in the open.

Maybe sandbox is a much, much better experience. I enjoyed the structure of the campaign as an introduction to mechanics and think it's effective.. there's aspects of the game that are buggy and i'm still on the fence. It definitely doesn't feel like a fully completed game, to me -- EG.. floor type and wall type makes no difference? Workers aren't able to expand upon a building/add to the foundation without tearing down the connecting wall... bugs with "accessibility" for laying pipe etc. Selecting guards and emergency units is a pain as well, though -- that's something that bugs me with almost every RTS interface so I can't moan about it.
Last edited by Seschwa; Dec 7, 2017 @ 11:30am
TTV Jostino91 Apr 13, 2022 @ 4:59pm 
Same problem, i found it inside one of my blocks. I bought some other tiles during the campaing, I think this is the reason of the problem.
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Date Posted: Oct 9, 2015 @ 4:40am
Posts: 10