Prison Architect

Prison Architect

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MickyBill Mar 9, 2016 @ 4:29pm
Quick build bug
So I've found a bug with the new quick build rooms. If you're setting one down and click right as an autosave occurs, it only half does it. I mean you get the green square and the furniture ghosts but it doesn't zone the area as an office or solitary cell. The worst part is that I can't delete the green square or build on it.

Has anyone else encountered this problem? If so, did you find a solution? (Please say you did)
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Showing 1-15 of 15 comments
MickyBill Mar 9, 2016 @ 4:37pm 
Well slap me silly and call me Shirley. No sooner have I posted I manage to sort it out myself. Zone it yourself and the workmen will build there.
Huntress Mar 11, 2016 @ 1:03pm 
how did u remove the green squared area? im not able to remove it :\
MickyBill Mar 11, 2016 @ 1:35pm 
I tried to delete it then later I zoned it manually as an office nothing happened for a minute or two then a workman walked up to it and the green disappeared.
Pithy Jul 13, 2016 @ 5:20am 
Ah, I have the same problem! I tried your solution but I can't zone them manually, it shows red and doesn't let me touch anything. Did anyone have another solution?
niconico Sep 4, 2016 @ 12:06pm 
Okay, I encountered the same problem today. And since waiting did not seem to fix it and google ended up useless I started to mess around with the save file... And found a workaround solution !
MAKE SURE THE PROBLEMATIC CONSTRUCTION JOB IS THE ONLY ONE RUNNING WHEN DOING THE FOLLOWING :

-> Go to the Prison architect "saves" folder.
-> Open the PRISON file with any kind of simple text editor. oh, and you might want to duplicate this file, in case something goes wrong next ;).
-> search for the term "construction"
-> If the problem really is from the file you should see something like this close to the "construction term :
BEGIN Jobs
Size 1 (or above 0)
-> Now you have to select a big chunk of text, the text you will select is structured like this :

BEGIN Construction
AutoLights true
BEGIN Jobs
Size 1
BEGIN ""
[bunch of lines with coordinates and stuff]
END
END
BEGIN PlanningJobs
Size 18000
[bunch of lines with jobs coordinates and stuff]
END
BEGIN BlockedAreas END
END

See how BEGIN and END act like parenthesis ? We want the BEGIN and END associated with the "construction" keyword to be selected (with everything that is between it)
Now, selected all of this and replace with this :

BEGIN Construction
BEGIN Jobs Size 0 END
BEGIN PlanningJobs Size 16000 END
BEGIN BlockedAreas END
END

Hope you managed to do this ! it worked well for me. Feel free to ask me if this was not clear enough.
MickyBill Sep 4, 2016 @ 1:07pm 
You're a damn hero, nicopower.
AdamW78 Dec 17, 2016 @ 8:43am 
Originally posted by nicopower:
Okay, I encountered the same problem today. And since waiting did not seem to fix it and google ended up useless I started to mess around with the save file... And found a workaround solution !
MAKE SURE THE PROBLEMATIC CONSTRUCTION JOB IS THE ONLY ONE RUNNING WHEN DOING THE FOLLOWING :

-> Go to the Prison architect "saves" folder.
-> Open the PRISON file with any kind of simple text editor. oh, and you might want to duplicate this file, in case something goes wrong next ;).
-> search for the term "construction"
-> If the problem really is from the file you should see something like this close to the "construction term :
BEGIN Jobs
Size 1 (or above 0)
-> Now you have to select a big chunk of text, the text you will select is structured like this :

BEGIN Construction
AutoLights true
BEGIN Jobs
Size 1
BEGIN ""
[bunch of lines with coordinates and stuff]
END
END
BEGIN PlanningJobs
Size 18000
[bunch of lines with jobs coordinates and stuff]
END
BEGIN BlockedAreas END
END

See how BEGIN and END act like parenthesis ? We want the BEGIN and END associated with the "construction" keyword to be selected (with everything that is between it)
Now, selected all of this and replace with this :

BEGIN Construction
BEGIN Jobs Size 0 END
BEGIN PlanningJobs Size 16000 END
BEGIN BlockedAreas END
END

Hope you managed to do this ! it worked well for me. Feel free to ask me if this was not clear enough. [/quote]
Necro post ik but thank you SOOOOO much!
How do you go to the saves folder? :)
murgh Apr 30, 2017 @ 10:09am 
It's in the menu under options or extras (i always forget which)

Originally posted by ✪ S M 1 L E Y ✪ #FuldSpray:
How do you go to the saves folder? :)
Chief_Beef Sep 9, 2018 @ 10:57am 
I've done exactly as described above but unfortunately that didn't help the problem in my case. I triple-checked for typos. Any idea why it won't work out?
Keewee 2 Nov 11, 2018 @ 4:31am 
Originally posted by niconico:
Okay, I encountered the same problem today. And since waiting did not seem to fix it and google ended up useless I started to mess around with the save file... And found a workaround solution !
MAKE SURE THE PROBLEMATIC CONSTRUCTION JOB IS THE ONLY ONE RUNNING WHEN DOING THE FOLLOWING :

-> Go to the Prison architect "saves" folder.
-> Open the PRISON file with any kind of simple text editor. oh, and you might want to duplicate this file, in case something goes wrong next ;).
-> search for the term "construction"
-> If the problem really is from the file you should see something like this close to the "construction term :
BEGIN Jobs
Size 1 (or above 0)
-> Now you have to select a big chunk of text, the text you will select is structured like this :

BEGIN Construction
AutoLights true
BEGIN Jobs
Size 1
BEGIN ""
[bunch of lines with coordinates and stuff]
END
END
BEGIN PlanningJobs
Size 18000
[bunch of lines with jobs coordinates and stuff]
END
BEGIN BlockedAreas END
END

See how BEGIN and END act like parenthesis ? We want the BEGIN and END associated with the "construction" keyword to be selected (with everything that is between it)
Now, selected all of this and replace with this :

BEGIN Construction
BEGIN Jobs Size 0 END
BEGIN PlanningJobs Size 16000 END
BEGIN BlockedAreas END
END

Hope you managed to do this ! it worked well for me. Feel free to ask me if this was not clear enough. [/quote]

I didnt bother replacing it with that text.
I just deleted all the construction text all together and it was fixed lol
Bulvie Apr 27, 2019 @ 9:34pm 
Originally posted by Keewee:
Originally posted by niconico:
Okay, I encountered the same problem today. And since waiting did not seem to fix it and google ended up useless I started to mess around with the save file... And found a workaround solution !
MAKE SURE THE PROBLEMATIC CONSTRUCTION JOB IS THE ONLY ONE RUNNING WHEN DOING THE FOLLOWING :

-> Go to the Prison architect "saves" folder.
-> Open the PRISON file with any kind of simple text editor. oh, and you might want to duplicate this file, in case something goes wrong next ;).
-> search for the term "construction"
-> If the problem really is from the file you should see something like this close to the "construction term :
BEGIN Jobs
Size 1 (or above 0)
-> Now you have to select a big chunk of text, the text you will select is structured like this :

BEGIN Construction
AutoLights true
BEGIN Jobs
Size 1
BEGIN ""
[bunch of lines with coordinates and stuff]
END
END
BEGIN PlanningJobs
Size 18000
[bunch of lines with jobs coordinates and stuff]
END
BEGIN BlockedAreas END
END

See how BEGIN and END act like parenthesis ? We want the BEGIN and END associated with the "construction" keyword to be selected (with everything that is between it)
Now, selected all of this and replace with this :

BEGIN Construction
BEGIN Jobs Size 0 END
BEGIN PlanningJobs Size 16000 END
BEGIN BlockedAreas END
END

Hope you managed to do this ! it worked well for me. Feel free to ask me if this was not clear enough. [/quote]

I didnt bother replacing it with that text.
I just deleted all the construction text all together and it was fixed lol [/quote]


It does work, but it also messes up, your Deployment, and Programs.
Well, for me anyways.
Thắng Jun 25, 2019 @ 2:15pm 
Originally posted by niconico:
Okay, I encountered the same problem today. And since waiting did not seem to fix it and google ended up useless I started to mess around with the save file... And found a workaround solution !
MAKE SURE THE PROBLEMATIC CONSTRUCTION JOB IS THE ONLY ONE RUNNING WHEN DOING THE FOLLOWING :

-> Go to the Prison architect "saves" folder.
-> Open the PRISON file with any kind of simple text editor. oh, and you might want to duplicate this file, in case something goes wrong next ;).
-> search for the term "construction"
-> If the problem really is from the file you should see something like this close to the "construction term :
BEGIN Jobs
Size 1 (or above 0)
-> Now you have to select a big chunk of text, the text you will select is structured like this :

BEGIN Construction
AutoLights true
BEGIN Jobs
Size 1
BEGIN ""
[bunch of lines with coordinates and stuff]
END
END
BEGIN PlanningJobs
Size 18000
[bunch of lines with jobs coordinates and stuff]
END
BEGIN BlockedAreas END
END

See how BEGIN and END act like parenthesis ? We want the BEGIN and END associated with the "construction" keyword to be selected (with everything that is between it)
Now, selected all of this and replace with this :

BEGIN Construction
BEGIN Jobs Size 0 END
BEGIN PlanningJobs Size 16000 END
BEGIN BlockedAreas END
END

Hope you managed to do this ! it worked well for me. Feel free to ask me if this was not clear enough. [/quote]
You are legend thanks :rheartr:
Last edited by Thắng; Jun 25, 2019 @ 2:15pm
wjhulzebosch Oct 19, 2019 @ 3:05am 
It's been a while, but I've just encountered this problem and the solutions mentioned here didn't work for me. What I've done is a little bit more complicated.

WARNING: Make a backup of your savegame, no guarantees, this might break your game.
First of all, save your game locally (you can't edit savegames in the Steam Cloud).

Next, you have to find the Room.i belonging to the room that is stuck. To do this, I've created a patrol from the top of the cell to the bottom and from left to right. Don't assign a guard to it, and don't have any other inactive patrols. Now, in your save file, find the section BEGIN Patrols and find the patrol that you've just created. All "normal" patrols will look something like this:
BEGIN "195 158" Set true Visit 121681.2 PatrolType 0 LastVisitor.i 834 LastVisitor.u 14317335 END

But the inactive one will look like this:
BEGIN "199 159" Set true PatrolType 0 END

The numbers right after BEGIN are the coordinates of your cell. Now, based on that, find a cell of the room that is stuck in the "BEGIN Cells" section. If all is well, this will look something like:

BEGIN "199 158" Mat ConcreteFloor Con 92.55981 Ind true StaffDir 1409286144 Room.i 79 Room.u 12392532 END

So, now I know that it is Room.i 79 that is stuck. Now in the section "BEGIN Rooms", I've simply deleted the entire line for room with Room.i 79:
BEGIN "" Id.i 79 Id.u 12392532 Entity.i 2912 Entity.u 14091460 RoomType Cell Name Cell Quality 9 END

After reloading the game, the stuck room is gone and if all is well, you can now create a new room, build, demolish, etc.
huh Dec 12, 2019 @ 11:05am 
ty sir
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Date Posted: Mar 9, 2016 @ 4:29pm
Posts: 15