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Keep them out of fights (how you do that, that's a different matter)
Or always pay attention to your guards in fights (but honestly, the guards are glitchy sometimes, they return to hitting an unconscious prisoner repeatedly, no matter how often you order them away)
Key is selecting Permanent Lockdown or Solitary doesn't bind the prisoner in irons; it only confines them to a cell. Once they're angry, they act up. If anything permanent punishment will make them more likely to cause trouble since they will build up their needs badly in there. Especially freedom.
The temporary ones however can be repeatedly stacked and do lock the prisoner in irons, rendering them powerless to do anything. As long as you aren't worried about giving them reform opportunities, this seems to work with keeping them or volatile legendaries out of trouble.