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If your supermax cells have a high grading (or at least higher than the prisoner actually deserves) the guards will pull them out and place them into your regular cells because they are the lowest grade of cell available.
To solve this you can either zone all your prison or make a holding cell inside your supermax sector which is set for supermax only. Holding Cells count as a Grade 0 cells even if it doesn't say it anywhere.
Set holding cell for STAFF ONLY after you have all kind of cells/dormitaries avaliable.
Unfortunate, it's hard to build the real supermax in this game. The supermax prisoners should have as lower chance as passible to contact with other prisoners/staffs. In the game, supermax could met other prisoners in yard or canteen, staffs would need to go to supermax cells to clean or put them down(when they anger). The items in real supermax cells should be indestructible, but our supermax had only common items and always suffering from destruct by crazy prisoners(the "legends" are LOVE to destruct everything in their cell)
I'm researching for "closeer with real supermax" in the game, but I have no ideas to deal with canteen, supermax prisoners still could met their wing-mates from eat hours in canteen.
I've enough money to reconstruct my prison like 5 times but... it's too annoying to destroy everything and build another one :(
I've already tried with dormitory in the SuperMax block too, but nothing...
I haven't gotten problems with this on my prison.
The only thing i can suggest is that you zone all your cell blocks, holding cells included, to a particular prisoner type so that way the super max don't get sent to a cell they are not supposed to.
In my prison have 5 holding cells, one for each category because i had a similar problem to yours at first, but with Protective Custody.
This required to place doorways on certain hallways in order to separate a cell block from a certain hallway that i wanted as public access.
That being said however, the best results I had came from an appeasement-policy, in wich I allowed the supermax to have spiritual guidance, Pharmalogical treatement (I.E an infirmiary within the supermax wing) and even put a minsec-run shop in their habitat. In short I tried to satisfy all their needs and to introduce the calming-effect.
Of course the only way to physically access the supermax wing is via an airlock-type deal of remote doors, thorugh wich all the outside teachers have to go. It's not perfect and the inmates -thanks to instigator- trait - act up every few days or so. But unless you want them to have in lockup or solitary indefinetly, that's about the best solution I have.
I would do that as well, but considering that most of my supermax are gang members, it would be a severe waste of resources since gang members don't attend any programs whatsoever.
http://steamcommunity.com/sharedfiles/filedetails/?id=666313063