Prison Architect

Prison Architect

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Rabanete May 6, 2016 @ 11:26am
How to build a place to SuperMax prisioners?
I built a separate place to put the SuperMax only, but when they're punished with solitary, the guards send them to another cell, a normal one, and when I send the SuperMax prisioner to the cell I want, the guards come and bring him to the normal cell again...

There is a way I can set a cell to a certain prisioner?
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Showing 1-9 of 9 comments
Mr. Bear May 6, 2016 @ 11:43am 
Probably because the rest of your prison is set for everyone.

If your supermax cells have a high grading (or at least higher than the prisoner actually deserves) the guards will pull them out and place them into your regular cells because they are the lowest grade of cell available.

To solve this you can either zone all your prison or make a holding cell inside your supermax sector which is set for supermax only. Holding Cells count as a Grade 0 cells even if it doesn't say it anywhere.
Rabanete May 6, 2016 @ 12:11pm 
Just tried with the Holdin Cell but it didn't work, the guards move him to an available cell as soon as they can :/
bellwoody May 6, 2016 @ 12:52pm 
If you have enough money to build, try to set all cells/dormitaries with specific security level and dived every facilities with different security level.(use deployment to do this)

Set holding cell for STAFF ONLY after you have all kind of cells/dormitaries avaliable.

Unfortunate, it's hard to build the real supermax in this game. The supermax prisoners should have as lower chance as passible to contact with other prisoners/staffs. In the game, supermax could met other prisoners in yard or canteen, staffs would need to go to supermax cells to clean or put them down(when they anger). The items in real supermax cells should be indestructible, but our supermax had only common items and always suffering from destruct by crazy prisoners(the "legends" are LOVE to destruct everything in their cell)

I'm researching for "closeer with real supermax" in the game, but I have no ideas to deal with canteen, supermax prisoners still could met their wing-mates from eat hours in canteen.
Last edited by bellwoody; May 6, 2016 @ 12:53pm
Rabanete May 6, 2016 @ 1:29pm 
Yeah, I built a canteen with a little kitchen together with the SuperMax block cell, so they don't interact with other prisioners, but I'm having problems to hold the SuperMax prisioners in their cells :/

I've enough money to reconstruct my prison like 5 times but... it's too annoying to destroy everything and build another one :(

I've already tried with dormitory in the SuperMax block too, but nothing...
Mr. Bear May 6, 2016 @ 1:34pm 
Originally posted by Dadinho:
Yeah, I built a canteen with a little kitchen together with the SuperMax block cell, so they don't interact with other prisioners, but I'm having problems to hold the SuperMax prisioners in their cells :/

I've enough money to reconstruct my prison like 5 times but... it's too annoying to destroy everything and build another one :(

I've already tried with dormitory in the SuperMax block too, but nothing...

I haven't gotten problems with this on my prison.

The only thing i can suggest is that you zone all your cell blocks, holding cells included, to a particular prisoner type so that way the super max don't get sent to a cell they are not supposed to.

In my prison have 5 holding cells, one for each category because i had a similar problem to yours at first, but with Protective Custody.

This required to place doorways on certain hallways in order to separate a cell block from a certain hallway that i wanted as public access.
TAW|Jawbreaker May 6, 2016 @ 1:45pm 
My supermax wings never work as intended, as the legendary (and extremely volotaile) prisoners nearly always manage to do serious damage even kill some guards, before they get taken care of.

That being said however, the best results I had came from an appeasement-policy, in wich I allowed the supermax to have spiritual guidance, Pharmalogical treatement (I.E an infirmiary within the supermax wing) and even put a minsec-run shop in their habitat. In short I tried to satisfy all their needs and to introduce the calming-effect.

Of course the only way to physically access the supermax wing is via an airlock-type deal of remote doors, thorugh wich all the outside teachers have to go. It's not perfect and the inmates -thanks to instigator- trait - act up every few days or so. But unless you want them to have in lockup or solitary indefinetly, that's about the best solution I have.
Mr. Bear May 6, 2016 @ 2:28pm 
Originally posted by Nitroxo:
My supermax wings never work as intended, as the legendary (and extremely volotaile) prisoners nearly always manage to do serious damage even kill some guards, before they get taken care of.

That being said however, the best results I had came from an appeasement-policy, in wich I allowed the supermax to have spiritual guidance, Pharmalogical treatement (I.E an infirmiary within the supermax wing) and even put a minsec-run shop in their habitat. In short I tried to satisfy all their needs and to introduce the calming-effect.

Of course the only way to physically access the supermax wing is via an airlock-type deal of remote doors, thorugh wich all the outside teachers have to go. It's not perfect and the inmates -thanks to instigator- trait - act up every few days or so. But unless you want them to have in lockup or solitary indefinetly, that's about the best solution I have.

I would do that as well, but considering that most of my supermax are gang members, it would be a severe waste of resources since gang members don't attend any programs whatsoever.
lissa_981 May 6, 2016 @ 5:32pm 
here's my layout, I was trying to build 3 seperate gang wings (It didn't work though) but you'll get the idea.
http://steamcommunity.com/sharedfiles/filedetails/?id=666313063
Zack May 7, 2016 @ 1:51pm 
MARKED AS DONE plz talk to a dev about this thank you
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Date Posted: May 6, 2016 @ 11:26am
Posts: 9