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Make sure you don't have too much patrol for only one guard or they'll get tired halfway through and quit patrolling to go rest non-stop from what I've seen. -cheers-
Sure no problem. I just started but have learned a lot in the last few days of playing, so if you need any more help just repost in this post. I have it subscribed so feel free to ask anything and I'll help you out if I'm able to. :p
I usually have 1 guard per 7-10 inmates. I also make sure to put up gates/fences around the edges of my perimeter so if one runs out they can't escape and are caught. You don't have to buy the proximity fence you can buy the regular fence. That way they ONLY way they can escape is
Rioting and forcing their way out and destorying the gates (but you can call riot police from emergencies menu at the bottom)
Digging their way out (which you can usually prevent by having dog patrols through their cell areas and performing shakedowns -at the bottom right- to search everything)
Your guards are herpderps and don't lock the gates back before they run out so to prevent that I usually hire a few extra guards to patrol the road and have 4 check points where I have a road gate and fences and then another section above that one or below it and if you go to the deployment menu on the bottom left you can assign a section.
I make 2 of those checkpoint areas BLACK or STAFF ONLY, so if an inmate even gets near it my guards club them and haul them off to their cell or solitary (whatever you have it set to in your policies tab under your reports). The more gates they have to go through and the more guards you have patrolling later on the less likely you'll have an incident.
The biggest things that causes riots are lack of food, hygiene not being met or not enough family time (visitation, mail room or phone booths to make phone calls). That's about it.