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What the hell is going on in your prison that's causing riots? Power grids are quite simple, and plumbing is even easier.
Most crucially the kitchen and laundry areas of my prison. I'm simply asking (I guess I didn't explain this well enough) if there is a way to sort through wiring and piping so I only have to remove the wiring for example.
For the water grid, you're better off keeping it centralized, as they tend to tunnel out using the large pipes. I usually collapse my water as I build the prison, so I end up with a a central hub radiating outward rather than scattered stations along the outer edge that may provide them access if they end up with a couple of tools from the workshop.
There are two possibilities.
1. You created extremely inefficient wiring in the first place.
2. You removed a lot of wiring that you put back in moments later. Redundancy.
If i build a second power station, I usually have to disconnect the Electricity-Net at maybe three or four points -at most- to shut off the power to an entire cellblock, so I can connect it to a new station.
I can rewire an entire workshop with probably six clicks or fewer.
Plan ahead.
http://steamcommunity.com/sharedfiles/filedetails/?id=519710158