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So what I suggest is that for the time being (until the devs either fix this or confirm that it is working as intended) you override the kitchen during the "sleep" hours (since you don't need the kitchen then) so that your staff meals get moved to the staffroom. Then you set it again to the canteen.
If anyone has more info or wants to share something, go ahead!
EDIT: When you link your kitchen to the staffroom, your cooks will bring clean trays while your workmen will carry the food.
Got a fix for it though, in the food logistics window, you can link a kitchen to more than one canteen/staffroom by holding shift when you link them.
Wut....the....crap...
Hopefully they patch this because this can NOT be working as intended...
I thought you could always do that, so my question is, how does this "fix" this issue? I mean if they're not delivering the trays, cleaning them, or etc. how does it help to have multiple areas?
I usually have one area that's staff, one that's low security, one medium, one max and then iso...
If we do separate buildings and we only link them to the designated areas, can't we have a staff only area that is also staff only kitchen room so they don't keep going back and forth dropping off garbage and not cleaning trays?
Okay, so from what I'm reading is if the kitchen area is staff only they should be doing the trays? Correct?
So then if you need a staff canteen/room with the kitchen if you have a staff marked area, and perhaps "RESTRICT" the area around it, then perhaps it should stop this "bug" as there isn't any way for "an inmate" to come near the area or for a cook to try to go elsewhere if in the logistics the kitchen/canteen is marked for the staff only and no arrows go outbound to other locations. That's the only thing I see to "resolve" this bug until it's fixed.
Does it work for anyone else?
Yeah I think it's meant to work that way after examining it. I know that before if prisoners were close to other canteens it would cause a conundrum (max security trying to shank minimum people idk why) and etc.
So I DIVIDED them out and marked designated only. So perhaps the devs don't want Officer Bob sharing a cup of joe with Ted Bundy...