Prison Architect

Prison Architect

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ConsumePant Jun 23, 2020 @ 2:44pm
Has anyone worked out how to use scanners and checkpoints
i don't know if im being stupid but i can't get them to work. i place them at entrances and use walls to make sure no one can get round them but goods are just carried through them without being scanned
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Showing 1-8 of 8 comments
Ozymandias Jun 23, 2020 @ 6:54pm 
For the scanner machine, I just dropped it in the middle of my deliveries room, and it works pretty good. You need the "scanner monitor" with a guard, otherwise it won't do anything.

I haven't used the checkpoint yet.
Last edited by Ozymandias; Jun 23, 2020 @ 6:54pm
.banana May 13, 2021 @ 2:51pm 
The checkpoint-feature seems not to be operational.
I haven't found a single video anywhere where a working version is shown.
On the PA-Wiki there is not showing a working example and it is not described how it works.
This seems to be just cosmetic unfortunately.

Scanners work as Ozymandias described even tho i haven't seen that anything was found that way... so...
Last edited by .banana; May 13, 2021 @ 2:57pm
Whirl May 13, 2021 @ 6:20pm 
The Checkpoint requires guards free to monitor it. The cool thing about checkpoints is that they will give Visitors a patdown on their way in and out of the Visitation rooms too.
Keanos May 13, 2021 @ 11:53pm 
Checkpoint are one of the few good additions from dlc. You can build 2 checkpoints in a 4 square wide corridor, each facing a different direction. The guards can detect all forms of contraband.

To this day I have never seen a scanner machine detect a single element of contraband. I just use a metal detector in the delivery door and a guard dog stationed in the room. I sometimes use the enhanced metal detector option in map creation, I don't consider it cheating since it also uses more power and compensates for the scanning machine not working

.banana May 14, 2021 @ 9:37am 
Originally posted by KS:
Checkpoint are one of the few good additions from dlc. You can build 2 checkpoints in a 4 square wide corridor, each facing a different direction. The guards can detect all forms of contraband.

Could you maybe post a screenshot of a working configuration?
I have tried so many things but visitors and prisoners are basically just ignoring them and running above/through them.
Last edited by .banana; May 14, 2021 @ 9:37am
Lidl Israel Sep 28, 2022 @ 5:13am 
Originally posted by KS:
https://steamuserimages-a.akamaihd.net/ugc/1788470482583285963/672BFC65F90713232E631BEB2D8539D3640C571D/
I still cant get the checkpoint to work. The prisoners just walk straight through
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Date Posted: Jun 23, 2020 @ 2:44pm
Posts: 8