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When I tested it in a prison with 800 inmates, I had 40 janitors. After going to staff only in the laundry room, I went up to 100 and the inmates were still furious about the need for clean rags.
I wish there was two separate type of staff with the same sprite I don't care. One that will only the jobs related to the laundry, and one related to the cleaning cupboard. That would be the ultimate of mods for me.
Could not solve the issue. The worst part that I realized after a while was the effect of rainy weather. Rainy days and uniforms being stolen makes the clothing need impossible to fix. There's also some bug (as I said in my thread) I can't figure out which is about the way the unfiroms are distributed (happens when you have more than one laundry).
It's still not fixed I believe.
@BadAim I did actually read through your thread when I was searching and you seem to be the only other poster who noticed these issues with clothing, so at least we both know we aren't going crazy and this is an actual issue!! Multiple laundry rooms ultimately seems like the biggest part of the issue. I'll play around some more and see if I can manage to improve things... I'd be sure to post again if I find anything useful.
As far as the scape plans, I believe the room itself provides inmates with the cloth contraband, so it should not be deleting uniforms as this happens. You could check this by having an eye on the laundry room that's being used to see if uniforms disappear, im 99% positive that is not the case. But it would be worth testing it.
If you checked the thread I posted, and read carefully through Yummi's post, you'd see that we tested a lot already and just know there is something wrong with how multiple laundries work.
It does not happen every time probably but I have it on my new save as well.
Weather + escape plans on + multiple laundries = huge clothing problems, impossible to fix. And that's just one issue. There is another one with distribution of the uniforms. I am not going to explain that one more time, just go and read if you are interested.
I probably will go and do some simple prisons will all of this and test it out again but since the devs do not give a crap, I will be probably a waste of time.
TimeToAction 8640.00
TimeToFailure 8640.00
I just did, will see.
Tested that as well.
Oddly enough, I ended up alleviating the problems I was having with this by...doing nothing. Like, literally nothing.
The walls in my main prison aren't climbable so ropes are not a danger and I noticed if I stopped cleaning up ropes every evening, they'll just hang onto them and seemingly not bother stealing as many clothes because...well they already have a rope.
I wouldn't call this an ideal or perfect solution by a long shot, but in this case it did allow my laundry system to go back to mostly normal. Importing only 2-3 stacks of unifroms a day instead of like, 20.
If you're wondering how my walls are rope proof, they're basically buildings. Two layers of perimeter wall with building foundation inbetween. I even made a test prison to see if they'd climb it and they seemed like they wouldn't even try. I had to rip it down to one layer of wall alone before they would attempt it.
Double layering your outer defenses without the extra building material might also do the trick. I just did it the way I did to slow down diggers.
- I had a table in each of my laundry rooms (my shared, protective, and supermax laundries to be precise)
- All of my stolen laundry was being taken from the shared laundry, so this is where I needed the new ones to be delivered after I found ropes (each rope makes you lose 5 laundry/outfits which are automatically re-ordered to come in an hour or two on the game clock)
- The majority of the time new laundry was delivered they were being taken to the table in my supermax, the most recently build laundry. Occasionally they would go to another, but very rarely.
- I noticed that every time they were being taken by janitors from deliveries they were dropping them off at my tables in laundry. So I removed the tables from my protective and supermax laundry, since they don't 'need' a table there.
- It seems to have forced them to bring new laundry to my shared laundry, exactly where I was needing it.
As I said, not tested for long, but maybe if anybody has this issue is using tables, try removing them from the laundries you do not wish to have them delivered to or doesn't need them so badly. If you have the issue and don't use tables, try placing one... and with luck maybe it will force new laundry deliveries to be taken to that laundry room.