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PC being the lowest pop but usually the most frequent to mess your plans up just give them a small building. Make sure that all zone do not ever interact with others. IE High security inmates going to places that low or PC supermax or death row go. The exception is reception, visiting, parole hearings.
^^All suggestions
Also, if you label areas as protective custody, they won't count towards your capacity afaik. Just make sure your deployment screen is all set properly.
The way i detect snitches & other targets is using the confidential informants. Assassination Targets show up with a reticle over them.
Sadly, protected cells, dormitories do count towards capacity. I have right now a dorm for 8 marked as protected custody, and it did increase my capacity. I had to go to intake and manually set it myself.
I know about CIs, but you have to activate them and such, and they need to have proper coverage. Still annoying for me to deal with. Often they'll die the day they come in or the next one in the yard or canteen when there's a bunch of prisoners together and I don't want to check my CIs every day...
What do you mean about using "fill to capacity with prisoner types"? is this a mod?
https://steamcommunity.com/sharedfiles/filedetails/?id=1521437655
EDIT: They might get counted if I open it to all, actually. But the way it's set up currently doesn't overflow. Intake is weird sometimes.
https://steamcommunity.com/sharedfiles/filedetails/?id=1521444268
The sfatt only hallway you see on the right of the canteen is just there to keep the idiotic protected inmates from getting to the other parts of the prison and getting killed.
And just like in your case, i could remove the protected only designation from the area and it would still work. (poorly designed security levels in the game).
The mixed capacity on my prison is 207, plus 8 in protected custody only. And if i set the intake to "Fill to capacity", i get sent 215 prisoners, not 207. I have to manually set number of prisoners to 207.
In your case, if you set the intake to "fill to capacity", do you get sent the total number of cells in your prison, or total number - protected capacity?
EDIT: double-check, my med sec capacity is 200 and my max sec was filled last time I opened it and despite having more cells I'm only getting filled to medium sec capacity because it's the only area that's not filled. PC and Supermax aren't filled either and I'm not getting extra prisoners.
EDIT 2: Everything in my prison is allocated strictly.
https://steamcommunity.com/sharedfiles/filedetails/?id=1521453373
It doesnt seem to do that for me, as you can see in the picture, max safe capacity is the sum of all capacities from all levels.
https://steamcommunity.com/sharedfiles/filedetails/?id=1521454987
Why would you want your protective custody to be shared though? Isn't that a risk anyway? I'm guessing you shouldn't have to assign everything, only the cell blocks for PC and supermax. Everything else can be shared.
EDIT: You can see my max security has overflow (which is alright, I have a holding cell for max sec) because I have my punishment settings set to up security on certain offenses and I had the max sec intake set to capacity for a moment so some prisoners got "promoted" and overflowed my max sec area.
EDIT 2: Hmm, I just noticed your screenshot does say there's 8 PC cells... and your fill to capacity still overflows? Weird.
So the game will only send you Up to 240 prisoners?
WTH? then why is it that in my case if my total capacity is 215 (including 8 protected), the game will send me up to 215 instead of 207?
I can only guess its because i have mixed areas.
But im gonna try it again to make double sure! i will set it intake to fill to capacity, and see if the game only sends me up to 207 or 215. Ill report back shortly...