Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want to do it manually, you can send him to lockdown and release the punishment soon afterwards, and I believe it also worked defining the workshop staff only for a short time to break his frenzy, but he will return as soon as he can if you don't take care.
Personally, I found workaholics one of the most fun entries from the "extra reputations" list, being quite harmless in itself and stir up your prison anyway in the long run if you don't care.
PS: The best "old style reputation" is in my eyes "Stoical". You can't do anything with them if they misbehave, and pray to one of the gods that they are at least interested in the Spiritual Programme to get them "calmed" for a few hours. But the "extra reputations" are much more extreme than the "old style" ones, where you need a fun combination to get really interesting outcomes, like volatile deadly skilled fighters or even better stoical fearless instigators, best in combination with a gang.
Work segments split up by freetime segments? Put toilets and showers in their work rooms, canteens and courtyards?