Metal Bringer

Metal Bringer

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How much different it is from Samurai Bringer?
I quite liked Samurai Bringer, but didn't *love* it.
To be honest I was a bit overwhelmed by the amount of customization and didn't have the will to really get into it.
(it's one of those easy to pick up and play, but harder to master)

So... Is Metal Bringer like Samurai but with a mecha skin or does this bring new things to the table?
Or not new, but reworked, friendlier etc.

This is an honest question, I'm not trying to bash Samurai Bringer nor anything, before someone gets angry 😅

And, no, playing the demo won't properly address my question.


Thanks!
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Showing 1-4 of 4 comments
>-FISH-D Mar 12 @ 6:53pm 
Originally posted by Neo NiGHTS ®:
I quite liked Samurai Bringer, but didn't *love* it.
To be honest I was a bit overwhelmed by the amount of customization and didn't have the will to really get into it.
(it's one of those easy to pick up and play, but harder to master)

So... Is Metal Bringer like Samurai but with a mecha skin or does this bring new things to the table?
Or not new, but reworked, friendlier etc.

This is an honest question, I'm not trying to bash Samurai Bringer nor anything, before someone gets angry 😅

And, no, playing the demo won't properly address my question.


Thanks!

You don't spend all your time in combo menus. That alone is worth the price of entry. The combat/gameplay is much better as well IMO. You will have to learn about all the different upgrade systems though.
take the skill learning system from SB and now make it that you have a list of all the skills, their caps, and how much you have pre lvl. Skills now level from use and when they level you get +1 slot for perks for every lvl up. everything gets better the longer you use it. I even beat a boss with the basic forklift(took ♥♥♥♥♥♥♥ forever so don't do that).

you have a little goblin/droid also picking up drops so you don't have to commit 100% to collecting drops

the hp and defense upgrades actually works at lot to the point you CAN beat it without the mech (its like ultra hard mode, more boring, and a lot slower if you do).

the bg is generic though. not poo but bland.
Mille Mar 13 @ 1:30am 
Originally posted by >-FISH-D:
You don't spend all your time in combo menus. That alone is worth the price of entry.
Thanks, this is what i wanted to hear. I liked the concept of samurai bringer but the extreme combo customization was too much for me.
Originally posted by Mille:
Originally posted by >-FISH-D:
You don't spend all your time in combo menus. That alone is worth the price of entry.
Thanks, this is what i wanted to hear. I liked the concept of samurai bringer but the extreme combo customization was too much for me.

Exactly!

What seems SO COOL at first, becomes just overwhelming.

Then it kind of "forces" the player to look for "good builds" on forums and things like that.
I enjoy experimenting, but when there are just so many options, you either invest a lot of time (which I didn't feel like it) or go look for an information, which I don't like as well because then the game becomes too much "cookie cutter".


And now the demo is gone, so if I wanna try the game I just have to buy it 😐
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