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That's annoying, refunds are more inconvenience then a demo
You can always watch let's plays on YT if you want a better picture of the game before buying.
And even if you yourself understood that the demo's not supposed to be a 1:1 representation, does everyone else get that? No, not everyone. So it can hurt the game's sales. That's why it's important for demos to be updated.
A demo build and the game's main build are two different things. The game right now is actively being updated. A new bugfix update just came out this morning. If the dev kept the demo out, they'd have to update the demo constantly too if they want it to fully represent the actual game.
The process would be: update x things in-engine > test > export > upload to steam. This isn't a quick process. I'm a gamedev, and for our game, exporting alone can sometimes take days because of errors.
Now imagine having to do that with every single tiny update, like the daily updates they're doing now. With one dev, they'd either have to sacrifice the main game's quality to give time to the demo, or take down the demo for now. Again, I think they made a wise choice.
Edit: Just read the dev's response again. They said they can't backport safely. Meaning they can't just update the demo even if they wanted to. They'd have to build the demo again from scratch.