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I like leveling up and I wish I could level up more. I've also enjoyed the missions where collecting skulls can unlock new weapons, bodies, engines, and even a new mode... to which I wish both the leveling and the time to unlock stuff was extended longer, since I felt the most progression there.
I may not have enjoyed many of the later missions because I felt like I was slaving over them, rather than feeling empowered to try new things and challenges, especially if it involved killing something at max combo. I pretty much loathed the whole combo system, but for the wrong reason...
Turns out, I don't like the combo system because the distribution of points is unfair because the multipliers inpact the score far too much. Getting 20 times the points for every kill puts me under so much pressure just to sustain it for the sake of getting an incredible amount of points for a good score... once I lose the combo, I generally feel uneasy because the difficulty gets ramped up to a point where losing the first max combo can be a huge setback for one's score. However, if the max combo was at a 2 or 4 times multiplier instead of 20, I would not feel as bad if I lost it, and it would be far more reasonable. So I do care about score, but mainly on how someone gets that score.
So do you get what I'm saying? (I might have to edit the OP to include this realization)
Beat hazzard was one of my previously favorite games, but i was also disappointed that they took the same approach. Sometimes you could play absolutely awesome for 90% of the game but depending on which stages of the mission you lost your multiplier, the results would vary greatly.
Its ok to die 3-4 times at the end of a mission and you still get a higher total score than say if you die 2 times but those 2 times are in the middle of the mission..
So yea, i don't really like multipliers it puts me off wanting to really put max effort into a game.
It wont make me not enjoy a game. But, it would be more ideal for me if they scrapped the multiplier fad.
Yea, same here. I can still enjoy the game, it just won't be ideal for me to shoot for a good score on the leaderboards... which is ironic considering that most of the original Luftrauser was all about score.