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Funny you mention Serious Sam by the way, just now I found myself thinking this game is similar in how stuff just spawns and starts running towards you.
Other devs take note, this is essential for a singleplayer fps-action game where you all fail.
Agreed.
He managed to sound like a funny ♥♥♥♥♥♥♥♥ during most of the game,but managed to have a very powerful,sad,empty tone when you go find him.
Notice that in this game, you hardly see facial animations from close besides the intro. It's a nice idea to cut back costs and work on face animation. :D (I'm not trying to flame the game it's just the way it is.)
It's a reboot,not a remake.
(Come on,he's pretty cool :D)
The crossbow is probably my favorite weapon, as even a slightly charged shot can kill small demons in one hit and the sticky bombs are basically a good replacement for the rocket launcher until you get it.
Just personal preference though, good overview of the game.
The Crossbow's fire rate is way too slow,and the Flamethrower takes too much time to kill people.I would have prefered a railgun that would have been able to shoot through people.
A better desing decision would have been to make the Flamethrower way more damaging,but make its ammo very limited.
I still enjoyed the Flamethrower's secondary fire.
We definitely needed some good Painkiller action after the awful cashgrab that was Painkiller HD.
I also noticed a bit of Bulletstorm.