Cataclysm: Dark Days Ahead

Cataclysm: Dark Days Ahead

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Is this a viable alternative to Catapult launcher?
Right now I'm using https://github.com/qrrk/Catapult but my needs are pretty basic:
1. download a sound pack. I started with @'s and I haven't bothered to change.
2. bump to latest experimental occasionally (doesn't have to be every day - once a week would probably suffice)

I understand the steam version will *default* to stable (0.G/0.H/0.J/...).
Will there be opt-in experimental support, i.e. right click on Cataclysm > Properties > Betas?
I guess this depends how easy it is to make github CI fully automate uploading new builds to steam?

If steam is managing my save area, will that include sound packs?
I can live with a manual download if I only have to do it once.
I guess this depends how the steam build uses USE_HOME_DIR=1?
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Showing 1-7 of 7 comments
ThatIdiotMonro Apr 3, 2023 @ 1:04pm 
I'd save the $20 and stick with Catapult - and then you can switch between DDA and the Fork That Must Not Be Named.
Erk Apr 3, 2023 @ 2:41pm 
You're allowed to mention BN here, just not post a bunch of advertising for it.

The steam version isn't going to bump versions nearly that quickly... It's being built around the expectation of workshop support, and version stability is going to be a lot more useful there. If you want to jump experimental that often, you'll be happier with catapult. You're still welcome to keep an eye on steam and see if it changes to suit your needs of course!
Trent W. Buck Apr 4, 2023 @ 3:33am 
"I track experimental" is mostly based on my recent experiences of 0.F versus not-quite-released 0.G. So I might be OK on 0.G, at least for a while :-)
If workshop stuff doesn't suck and is a good way to get soundpacks/mods, that might tip the scales for me personally. I initially am/was assuming soundpacks on workshop would be ProblematicTM just because the soundpack people aren't very tidy with their licenses. >_>
Hellstorm901 Apr 4, 2023 @ 11:35am 
I don't really get the whole DDA / BN thing. I see people say that BN has some extra SciFi content but with the workshop being added to this Steam version isn't this just going to be a case where modders just add in any extra or crazy stuff anyways?
Erk Apr 4, 2023 @ 12:06pm 
BN has a different philosophy, is the only way I can think of to put it. I've never been quite able to put my finger on what it is as they mostly say "it's more fun" and then add things that I personally don't think are as much fun, but it's definitely different. It's also a fork of dda from before our inventory system changes so it is nice for people that hate the system or dislike the growing pains of the UI.

Nothing wrong with BN though. It's not my cup of tea but I'm glad it exists for people who don't like the same tea as I do.
Gringo Apr 5, 2023 @ 7:23pm 
Originally posted by RIP Hellstorm901:
I don't really get the whole DDA / BN thing. I see people say that BN has some extra SciFi content but with the workshop being added to this Steam version isn't this just going to be a case where modders just add in any extra or crazy stuff anyways?

BN goes for a more gamey design philosophy and tries to remove things they find "tedious" or "not fun" from the game design. Not saying it is good or bad it is just a different vision for the game.

Basically cut out a lot of "survival management" aspects in favor of more action concepts. Example you don't catch colds in BN, have to deal with pockets, ect.
Trent W. Buck Apr 6, 2023 @ 12:25pm 
Originally posted by CBN:
Cataclysm: Bright Nights is a fork of Cataclysm: Dark Days Ahead. see the differences from its ancestor on the wiki[github.com].
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Showing 1-7 of 7 comments
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Date Posted: Apr 3, 2023 @ 12:41pm
Posts: 7