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as for the obsoleted stuff...
🤷♀️
people gonna do what people gonna do.
I mean, that would be rather silly (pun intended) for a possibility of some sort of local Workshop moderation to start removing not only stuff that violates Steam's TOS, but also content mods that they simply dont like. There was mass exodus of modders from DDA to BN for a reason, after all.
I hope I won't be banned for mentioning BN, lol.
No, one guy maintaining one pile of mod he copy pasted from other people made a scene of leaving, that's not quite the same. Dda is already getting a bunch of new third party mods based one the EOC framework like Sky island, the additional life mod, Mind over matter, a slugcat mod and some others
> Workshop and obsolete mods
The plan is to ship the stable version here, so if steamworkshop becomes a thing, published mods will be safe since the stable doesn't update everyday like experimental
i think tileset mods are the real potential winner here, for people to be able to layer on alterations to a tileset to better suit their preferences. ui elements (like one of my personal custom tileset mods) are an obvious target
someday we should try to support an equivalent for soundpacks