Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Gaming on Mac is an unfortunate problem. There aren't a lot of serious gamers on Mac because a lot of games don't come out for Mac, and games don't come out on Mac because there aren't a lot of serious gamers.
It was easier back when Apple used Intel CPUs because you could boot into Windows to play a game. But Apple decided it would be more profitable to use their ARM-based CPUs instead so they switched.
It has nothing to do with me not wanting to admit anything. In fact, I was a Mac user myself for many years, starting with the Mac II back in 1987. Along the way, I had a PowerMac in the mid 90's, the original iMac, and a 27" iMac. I also had an i7 MacBookPro and I used to boot into Windows and play games on it all the time.
When that machine died, I got an M1 based Mac Book and soon discovered that I could no longer boot into Windows and that none of my games worked any more. And it wasn't just games, either.
It's not a matter of the Mac being capable. Current models have plenty of power and Mac-native games are generally comparable to games on Windows. The issue is that when publishers release their games on Mac, the sales often fail to meet expectations. The main games that do okay on Mac are usually the really big titles -- like Baldur's Gate 3.
Unfortunately, Pinball FX, is not not a "really big title". It's a niche game that appeals to a niche market. It's not a mainstream release.
Your best bet is probably one of the various solutions for running Windows apps on Mac.
see for yourself OP, gamers that run steam on OSX(Mac's Operating system) is less than 2% of the steam userbase. Your boast about mac isn't as big as you claim to be, in fact not even close.
You can imagine that most developers see a fraction of said return by people that run their games on Mac. Also Coding for Mac is somewhat tiresome, frustrating, and i would think most developers see it as "too much effort, almost nothing in return".
https://www.youtube.com/shorts/qRQX9fgrI4s
Dev from the game "heartbound".
I think your route to playing the game is more likely to come from your Steam Deck, unfortunately. Average players on Steam is about 83 at a time https://steamcharts.com/app/2328760
There's just no reason for them to go the Mac route when the player base for Steam is already that low. As others have said, it is niche. Mac is even more niche. If 2% of 83 people is the market, they'd be porting the game for 0-2 people to play at any given time.
Pinball FX has been ported to a plethora of devices that do have enough players to be worth it. You're best bet is going to be to get your Steam deck working or buying another device in your budget.
Have you taken a look at these resources?
https://steamcommunity.com/app/442120/discussions/0/3711559379112680432
https://steamcommunity.com/app/442120/discussions/0/3487502140233302495
https://www.protondb.com/app/2328760?device=steamDeck
https://www.reddit.com/r/PinballFX3/comments/1729igx/any_plans_to_fix_pinball_fx_for_steam_deck/
I wish you luck but it seems unlikely.
Another suggestion, you could sell your Steam Deck and get a Rog Ally instead. I can't say first-hand, but it looks like it runs Pinball FX nicely, and you don't have to rely on Proton to make things work since it is Windows based.