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Unless you're seeking to save the game in progress; that's a different story.
I'd rather resolve the load times first before implementing this.
I suppose an additional "Do you really want to quit?" stage wouldn't be unreasonable if that's something people are worried about.
Yep, if it was a choice between one or the other (is it?), i'd rather they improved the load times too. In fact the load times are one of the things that make it more time consuming to exit via the UI because getting from the bit where you're playing the table to the table select screen involves a separate loading screen in between iirc. And in terms of priority order, there are indeed many other things I'd prefer them to fix/improve before adding an 'Exit to desktop' button on the pause menu, e.g. sorting out the sound levels or making it so the fans on my pc aren't going bananas. Hopefully the next update will leave us all pleasantly surprised.
That pretty much comes with any form of "Exit" option these days, but the point I was trying to make was someone could mistake that for "Exit Table", either out of habit/muscle memory from previous versions or any other reason.
I agree it'd be a good option, but potential impact is another thing to consider.
Yep, that's true. Maybe the thing to do would be to put "Exit to desktop" as the option second from bottom? Currently "Support" is second from bottom and i'm guessing that's not one of the most frequently used of the options. So if people are used to having "Exit table" as the bottom option it would still be the bottom option (most quickly accessed by pressing up).
Now you mention it, i do wonder what the rationale is for the current order of options. I get having 'Resume game' and 'Restart game' as the top two options as they're probably the most frequently used, and in that order. My guess is 'Exit table' is possibly the next frequently used but that's at the bottom, maybe cos accidentally selecting it wouldn't be great. But neither would restarting the game. Who knows?
Also, i do wonder if some of the options are actually needed in the pause menu? Table guide and Manual Camera can already be accessed in the (possibly unecessary?) pre-game section where the camera pans around the table (does anyone know what that screen is called?). And if such a screen is needed, maybe that's where they could put the 'Credits' button instead of having it cluttering up the pause menu which you might (or might not) think should be as streamlined as possible? So many considerations when designing a UI - i bet there are books about it!
Bad suggestion. You're asking to remove features from the pause menu that will be inaccessible during main play. Players would be forced to reset to get those options again.
Having them both available is preferable -- Attract Mode options for Table Guide and Manual Camera are meant for quick access, something that neither FX2 nor FX3 had. It saves the player from pausing and navigating to those options.