Godus
Godus mobile sales figures
Has anyone got sales figures for Godus?
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youmean the ingame store sales figures has its free to download
Yes inApp sales figures. Any figures really. I am interested in how it is doing commercially.
Ultima modifica da Billfunk; 2 set 2014, ore 6:40
i highly doubt anyone will be able to get sales figures for the ingame store but i cant see it doing that well for what it is .
I made a post last week called "now will you listen peter" it has the links in it
Messaggio originale di Viperwayne:
i highly doubt anyone will be able to get sales figures for the ingame store but i cant see it doing that well for what it is .

Europe reportedly likes this game.[www.pocketgamer.biz]

Therefore, they are likely generating revenue from at least one region.
@ Zuluknob--

According to that topappcharts website you linked previously, Godus is know #8 in iPad simulation games and is now #40 in Tpo Games and #85 in Top Apps.
all i can say is wow but everyones tastes are different i suppose
Thanks for this zulu. I googled app sales figures and kept going down blind alleyways so this is very helpful to me.

http://www.topappcharts.com/815181808/app-details-godus.php

http://www.steamcharts.com/app/232810#All

http://thinkgaming.com/app-sales-data/8506/godus/

I see Godus seems to be in a downward trajectory. Rank 32 in Sim games today. I would be interested to know how 22cans interpret this.
Ultima modifica da Billfunk; 8 set 2014, ore 11:27
Or have they achieved a good rank there?
i think its still early days its not been out long people will get bored and then uninstall it give it a few more months it will be dead i reckon
I have read through the other thread (apologies for not noticing it) and it seems that in the first month they have revenues of about $250,000. I would be interested if any devs here could estimate whether that puts them in profit or loss for the month. I know they have a staff of 20 odd (22? - hence the name?) and a publisher to pay, taxes and rents.
We don't actually know the revinue. All of the figgures are 100% guestimations based off of projected sales based off of guesses into how much the average mobile user spends on an app. So who knows. we'll find out in a year if they are in trouble I suspect :)

Actually they have more than 22 staff. If you look a the 22cans website I think it works out at closer to 30 or 34 or somthing. I don't think all of them are full time though.
Ultima modifica da vv [FuMM]; 2 set 2014, ore 9:44
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