Broken Age

Broken Age

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Cat Apr 29, 2015 @ 9:25am
Unsatisfying ending...
After making it through Act 2 which took me like 15 hours, and that damn final puzzle which almost made me rage, I expected a longer cutscene ending with more things explained. There's still so many things left unexplained. What exactly they needed the girls for, did they make them into food, did they use them to make some new babies to get some fresh new genes into their society, did they use them to get some kind of immunity to certain bacteria? Why exactly did they need a young boy to kidnap girls, whom he can't even see properly, and only as pixels on the computer? I can understand a young boy's instincts if he actually saw the girls, but instinct for pixels?? What?I guess we'll never know. Will Loruna open up to the rest of the world, or will they remain shut and Shay's family will have to go live in Vella's village? Will presidenty Ugly ever get what he deserves? Vella beat up Marek but what about president Ugly? 1.4 years of waiting and such an unsatisfying ending... So disappoint :(
Last edited by Cat; Apr 29, 2015 @ 9:35am
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Showing 1-15 of 26 comments
Terra Apr 29, 2015 @ 10:26am 
It's an analogy for eugenics.
Cat Apr 29, 2015 @ 10:32am 
Originally posted by Terra:
It's an analogy for eugenics.
Yeah I understood it's something like that since the Marek and the president didn't even look human anymore. But a lot of things were unexplained.
El Botijo Apr 29, 2015 @ 3:10pm 
If you read so far, this is going to spoil the end if you haven't done so.

Epilogue is shown as a slide show. One of the images you are shown is of the Annual Bridge Crossing, so it makes sense that both Loruna and the rest of the world are friendly with each other. It also shows how Shay and his family enjoy the time with Vella and her family.

I understand you are let down by not having a more direct way to tell the epilogue. The game needs just something in the terms of Shay and Vella having a dialogue between them. Something like this one (fan fiction here, do not take serously):
Vella: You are Shay, I assume. You look younger in the photo your Mom keeps.
Shay: You also look similar to the flyers your parents were giving away, Vella. Thanks for taking care of Mom.
Vella: Thanks for bringing my family over.
Shay: (Nods) You are welcome. (Pause) So, Vella, what do we do now?
Vella: We melted two Mogs, and I destroyed the factory they are coming from. So they are not coming back. People from Loruna are afraid of people outside the walls. But you really are good people as far as I can tell. If I have convinced people that the Maiden's Festival was not as it looked like, then how about we tell Lorunians some stories from the outside world?

Fin.
Last edited by El Botijo; Apr 29, 2015 @ 3:13pm
Elaine Marley Apr 29, 2015 @ 3:53pm 
Originally posted by El Botijo:
If you read so far, this is going to spoil the end if you haven't done so.

Epilogue is shown as a slide show. One of the images you are shown is of the Annual Bridge Crossing, so it makes sense that both Loruna and the rest of the world are friendly with each other. It also shows how Shay and his family enjoy the time with Vella and her family.

I understand you are let down by not having a more direct way to tell the epilogue. The game needs just something in the terms of Shay and Vella having a dialogue between them. Something like this one (fan fiction here, do not take serously):
Vella: You are Shay, I assume. You look younger in the photo your Mom keeps.
Shay: You also look similar to the flyers your parents were giving away, Vella. Thanks for taking care of Mom.
Vella: Thanks for bringing my family over.
Shay: (Nods) You are welcome. (Pause) So, Vella, what do we do now?
Vella: We melted two Mogs, and I destroyed the factory they are coming from. So they are not coming back. People from Loruna are afraid of people outside the walls. But you really are good people as far as I can tell. If I have convinced people that the Maiden's Festival was not as it looked like, then how about we tell Lorunians some stories from the outside world?

Fin.

I think the fact that you felt prompted to write that shows how, in a way, it's a good thing they left it where they did in the game. Every person that plays it will have their own idea of how they would have liked that exchange to go. I really like yours! I admit the ending would have felt a bit incomplete without the slideshow in the credits, but with the slideshow I felt satisfied.
Dracology Apr 29, 2015 @ 4:06pm 
There really is no ending. I mean okay sure slide show BS in credits hardly anyone watches. But plot wise it just stops. There is no reason for it. There is no reason for the bad guys to stop dong what they are doing in fact you just made it easier for them to capture you. But they apparently do stop. Because reasons. It's just.. it just stops.
EmmaKat Apr 29, 2015 @ 8:17pm 
Originally posted by Murry:
There really is no ending. I mean okay sure slide show BS in credits hardly anyone watches. But plot wise it just stops. There is no reason for it. There is no reason for the bad guys to stop dong what they are doing in fact you just made it easier for them to capture you. But they apparently do stop. Because reasons. It's just.. it just stops.
Because the bad guys were out numbered and out matched, and they lost the support of their own people after they were exposed as being evil.
You can't refuse to watch the ending and then complain about it. If you wanted a conclusion why didn't you just watch the conclusion?
Law Apr 29, 2015 @ 8:36pm 
The most memorable ending would be that they all slowly walked towards the middle of the "bridge", which was too much for the bridge to handle, so it collapsed and they all died.......
Dracology Apr 30, 2015 @ 2:28pm 
Originally posted by Toast_Burner:
Originally posted by Murry:
There really is no ending. I mean okay sure slide show BS in credits hardly anyone watches. But plot wise it just stops. There is no reason for it. There is no reason for the bad guys to stop dong what they are doing in fact you just made it easier for them to capture you. But they apparently do stop. Because reasons. It's just.. it just stops.
Because the bad guys were out numbered and out matched, and they lost the support of their own people after they were exposed as being evil.
You can't refuse to watch the ending and then complain about it. If you wanted a conclusion why didn't you just watch the conclusion?

I played the game and watched it up until the credits started to roll.. At that point I was already too annoyed with the game and I didn't feel like sitting through a list of people who made the thing. That they decided to stick A silent, captionless, slideshow eplilogue into the credits is their bad decison. An ending comes BEFORE the credits. Not during. Not After. If you put in a credit role then that's the signal "it's over folks!"

The ending of the game is them on the bridge. It's a crap ending that came after a crap solution to the dillemma at hand.
Caesar May 4, 2015 @ 11:32am 
yeah the ending of act 2 was nothing compared to act 1
Elaine Marley May 4, 2015 @ 12:43pm 
Originally posted by Murry:
A silent, captionless, slideshow eplilogue into the credits is their bad decison. An ending comes BEFORE the credits. Not during. Not After. If you put in a credit role then that's the signal "it's over folks!"
There are no strict rules to how epilogues should be handled in media. Lots of games, movies, and TV shows have epilogues during or after credits, there's nothing inherently wrong with that and I thought the slideshow worked well here. It would have been weird to include a montage at the end where among other things you see that the Spoon and the Fork had a baby Spork together, but I loved seeing that in the credits. You're missing out but not watching them, and with these you can fast-forward them if you like.
Last edited by Elaine Marley; May 4, 2015 @ 12:47pm
Ninja0Pain May 4, 2015 @ 3:16pm 
I think the ending was a bit weak.

I feel like Shay should have fell into the canyon and Vella should have been kidnapped by Marek or whoever grabbed her and been taken into the city. Que Act 3 where Vella expose the truth about the badlands and Shay tries to find a way to destroy the wall/gate now that the bridge is built. Shay would be able to be a hero and we can find out more about the city and get a satisfying exchange between Vella and her grandmother.

Better than just leaving it off on act 1 I guess.
Odai May 5, 2015 @ 1:33am 
pretty crappy ending in my opinion, it explained pretty much nothing
Stoibs May 5, 2015 @ 1:38am 
Wait, there's a slide show in the credits..?
Ugh.

Who doesn't skip them in almost every video game ever -_-
At most I typed in my name to skip ahead to my listing in the backer credits and patted myself on the back before hitting escape and quitting out.

Guess I'll look them up and re-watch on youtube or something.
Last edited by Stoibs; May 5, 2015 @ 1:39am
SundownKid May 5, 2015 @ 4:11am 
According to a Gamefaqs poll the other day, most people don't skip the credits in games. http://www.gamefaqs.com/poll/5862-after-you-beat-a-game-do-you-stick-around-to-watch-the-end-credits

So you're probably in the minority. I don't skip them unless the credit music is bad and there's nothing interesting in them.
El Botijo May 5, 2015 @ 9:47am 
Count me in as one that skipped over some section of the credits in this game. It was too much to bear all the names under backers.
The most expensive games were made by so many people, that the credits roll can last as much as ten minutes!
As a side note, I went to watch the new Avengers' movie, and the cinema employees were telling everyone "There is no extra scene after the credits". Nice way to send people home.
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Date Posted: Apr 29, 2015 @ 9:25am
Posts: 26