City Car Driving 2.0

City Car Driving 2.0

Studjohey Oct 8, 2024 @ 7:12am
A few questions
I am looking forward to the early access! Meanwhile, I have a few questions I haven't seen in the faqs:

Will you support simultaneous multiple input devices, like separate devices for steering wheel, pedals, handbrake, buttonbox etc?
Obvious one, I hope, but will there be support for force feedback in early access?
Will you support tripple screen setups?
Will you support ultrawide 32:9 screens?
Does it require permanent Internet connection for license verification like CCD1?

Also, I would like to add a few wishes of which some might have been discussed before:

Please consider publishing telemetry over UDP for other applications like Simhub. It gives the user a lot of external customisation possibilities.
I'd like law enforcements to be implemented as a police system. Not just fines assigned out of nowhere every time you break the rules. Speed cameras would be a "nice" complement.
If implementing a police system, it would be cool if you make it possible to try running from the cops, with some road chasing system.
Road rage would be cool too!
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Eugene Forward  [developer] Oct 8, 2024 @ 10:15pm 
Hello,

- We'd like to support various devices. But cannot promise a handbrake.
- Forcefeedback will be supported
- Tripple screen will not be supported.
- Ultrawide screens likely will be supported.
- DRM is not determined yet.
Studjohey Oct 9, 2024 @ 1:01am 
Thanks!

Tripple screen is a pretty common setup in home simulator riggs, so I would consider it a lost opportunity if leaving that out. Personally I've opted for one ultrawide, at least for now, but for many, tripple screens is a deal breaker for sure.
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