Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
Meta Quest 3
However,
Guys...
I will buy it before VR feature is implemented to support the devs, so they can make it support VR lol
I suggest you doing the same. I see kids writing "no vr no buy".
Don't be kids.
Grow up.
They really don't seem that bothered Ronin.
I love UEVR, but an optimised VR experience from the start will always be better, and the more potential buyers that are happy the better. I won't buy unless VR is factored in (even if not available) before release.
Nope, there's zero reason to pre-pay for a product that doesn't have the core feature I need, in hopes that devs add a feature sometime in the future. This thread should let the creators know that there is demand for native VR, and that they will get additional revenue only if they supply this feature.
If spending dev time to add VR is deemed profitable, they will add it, otherwise they wont, its that simple.
With driving/racing sims, there is a large user base (like me) that have a VR only setup. My wheel, pedals, rig etc doesnt have a screen in front of it, so it's literally VR or nothing.
With that said... +1 for me on the "NO VR NO BUY" group. Soon as VR is confirmed, I'll buy it.
Eugene Forward [developer] 14 Apr @ 7:26am
Originally posted by Currydani:
Hi, will there be VR support again? And if yes how demanding will it be on the hardware compared to the first one? :)
At the early access stage there will be no VR support yet. Consider it for future.