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"You always have 30 cards in a deck.
There are 2 types of cards (Unit cards and Spell cards) and 4 factions (Uterra, Alloyin, Tempest, Necrium) all divided in 4 rairities (common, rare, heroic and legendary).
Your deck can be composed of cards from no-more than 2 factions, but the cards can all come from 1 faction if you wish.
Each turn you draw 5 cards and can play 2 (unless under special effect).
The non-used cards goes into the discard pile while the used cards goes into the played-card-deck.
Each card have 3 levels and a card levels up each time it is played (put in the played-card-deck), cards gain diffrent stats when leveling up, some are strong at level 1 and gain almost nothing. and some are really weak at level 1 but gain tremendous amounts of power later. but most are in the middle.
Cards doesn't level after they reach maximum level (3)
Every 4:th turn your remaining deck + played-card-deck + discard pile is mixed thogether and you gain 1 player-level. witch basically means - you have to be at player-level 2 to use level 2 cards, you have to be at player-level 3 to use level 3 cards.
Most other game mechanics/abilities/specials are self explainatory on the cards themself."
Then i usually try to explain some of the faction and faction-abilities (as my expression of it is). And i hope it's pretty accurate :P
"Alloyin likes high defence and technology (they come to lategame faster), special is "Armor" = reduces incoming dmg with the amount of armor
Necro doesnt like to die, HIGH dmg and alot resurection, special is "regeneration" after each turn unit gain hp = to regeneration
Tempest moves swiftly and has alot of "aggresive" units (Aggresive = they can attack the same turn they are summoned), special "mobility" = units can move = to number of mobility each turn
Uterra likes to swarm the opponent with many monsters and Sustain spells (heals). special is "breakthrought" = when unit wearing breakthrought attacks opponent unit with less hp than you have attack. the difference goes to opponent players life points"
First this about leveling upp cards, when you can use them, how they change, etc. would be nice to cover (even if only slightly) in the turtorial.
And it would also be nice to see some of the basic concepts of the faction/special abilities they use be covered in the deck builder turtorial.
That's my view on it, Keep up the good job! (and sorry for my english) :)
//Illiyariya
// Illiyariya
Thx