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The kind of comparison people do in these kind of threads just doesn't make sense to me...
Talking about the costs of voice acting makes a 10 dollars dvd movie seems like a cheap gun, and it's not. Comparing with food is also bizarre, i don't eat on McDonalds, i eat at home because these kind of waste is not my style. So, we have to compare with games, digital distribution by the way, and so it's too much expensive.
I'm the kind of people who have more than 20hs in a game like Proteus, and i still playing it sometimes. The kind of people who had 14 years at 1990, the last good decade concerning music, so i'll probably like that game, i'll not regret the price, but still too much expensive anyway.
I'm not saying people paying full price for this are fools or anything, much to the contrary, I'm thankful someone else is lining the pockets for products so I can buy them much cheaper.
For entertainment, a shopper should quantitate his or her interested item. Such important factors include Length of time of enjoyment (Te), Level of enjoyment (multiple) (Le), and then weigh those vs. cost($) and disposable income ($i).
Te(Le) vs. $i - $
Example. An oil rig worker pays for a "happy ending" in a massage parlor. It is expensive and it's not going to last long, but (having not seen a female in 2 months) his enjoyment level is high. It is the right investment for him.
"Gone Home" looks cool as hell, BUT only lasting 2 hours with almost no replay value, in respect to gaming is very, very short. Even though it may freaking rock, a cost of just under 10 bucks an hour is to darn high. To compare, I put about 200 hours into the worlds of Skyrim and Portal 2, at 60 bucks that's about 30 cents an hour. That is 333 times better return for my investment than this game.
I feel like if this wasn't an interactive experience, and was somehow a movie but was getting the great reviews and press still, the very same people who are complaining would probably go watch it. Just because the experience is labeled as a game, when it's not really, is all that is making people complain.
I have no problem spending 20-50 bucks on a game, as long as I know the money is actually going to the developer and not some lame company like Gamestop. Hence why I never buy used games. Of course, I am talking about the price of a game when its first put on the market. The price always comes down eventually so those who think 20 is too much, can simply wait until the price drops. Its no different than those who think 20 is too much for DVD's and Blu rays. Those people wait and buy them later on for less money. If you want the movie or game when its first put on the market, your going to pay a premium price. To think that 20 is too much of a premium price...well, I couldnt possible disagree more.
But I would like to point out to you that you are making a giant assumption. Your assumption is that the very same people who are willing to spend $20 to go out to a movie and then $20 to immediately buy that same movie when it gets released on Bluray are the exact same people who are budget shoppers and prefer spend $10 on a video game.
I mean really, I think the crowd you're talking about are the ones who buy the new iProducts and go to Starbucks. The deal shoppers are deal shoppers in all aspects of their life. Frugality doesn't come and go.
Some games you just get far more value for your money, in regards to the amount of time played vs the overall cost. There is no denying that fact. I have put over 200 hours into Terraria and I payed less than 5 dollars for it. Thats more time than I have put into the last 5 - $50 dollar games I have purchased combined. That doesnt suddenly mean those 5 - $50 dollar games weren't worth the money because they absolutely were, at least imo. It just means that I got FAR more entertainment value out of Terraria than I did those other games. As you stated, the people that don't want to spend 20 can simply wait for the inevitable sale that will come.
First off, I didn't realize reading every post in a thread was mandatory if I wanted to chime in. if I read every post in every thread I ever repsonded in....well, lets just say I would be spending the vast majority of my time reading posts and would never actually get around to making a post. No thanks!! If you don't like my posts or you think my posts are repeating something that has already been said, then dont read them, its that simple. And just because someone else made a similar point, doesnt mean that I cant still voice my opinion on the matter. Not sure what country you live in but I live in the US, and here we have the freedom to voice our opinions.
As for your claims, I never made any such assumptions. I was merely discussing the overall accpetance of those price levels when such products are first released on the market. I never stated anything even close to what your saying, that the people buying these films at full price are the same deal shoppers who prefer to spend 10 bucks on a game. Talk about putting words into other people's mouths.
As I clearly stated in the very first part of my post, as long as a game is equally as long as a movie (basically 2+ hours), I see no reason why the developers shouldnt charge the same price that film studios do when they first release their product (generally around 20 bucks). I do not believe that movies are a pemium form of entertainment, and as such should be able to charge more per hour of entertainment. If anything, my opinion is the exact opposite as I personally view gaming as a premium form of entertainment as it actually requires you to partake in the action. You dont just sit there for 2 hours staring at a screen.