God of War Ragnarök

God of War Ragnarök

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Cobra Sep 17, 2024 @ 12:26pm
Man why is this game 180gb
Why can't people just make HD textures an optional download
Originally posted by Ofan:
Originally posted by Tr3m0r:
Originally posted by Grubbs008:

Lol what? The file is larger, because you can crank the graphics up way further then PS4/5. The textures and mesh files are larger, the compression is small because of this.

So that would be my guess as well but if there's truth to what that poster was saying, I'd like to know more. I would just assume that compression in the context he is describing would only factor for speed and not file size? Either way, 180GB is insane unless this is truly one hell of a graphical experience. I'd welcome it for sure as I am a fan of high fidelity in PC gaming and have always stayed at the enthusiast end Vs people who tend to think graphics don't matter.

Just to give you some other examples if you want to know more.

Control on PC & PS4 is 50GB.
It's 25GB on PS5.

Subnautica on PC & PS4 is 15-20Gb
It's 4GB-5GB on PS5.

PS5 has some really well designed I/O hardware and file compression.

We don't get it PC because they can't rely on everyone having hardware good enough to make it work.
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Ofan Sep 17, 2024 @ 12:36pm 
2
Probably not the textures, more likely just how they have to handle file storage to deal with most peoples PCs having slower drives than PS5.
It's one of the few thing the PS5 is good at and the reason its install is like 50-60gb smaller than PS4s

Fast drives can do good file compression.

Random steam users PC on average doesn't have a drive as fast.
Last edited by Ofan; Sep 17, 2024 @ 12:36pm
Sean8102 Sep 17, 2024 @ 12:37pm 
Originally posted by Ofan:
Probably not the textures, more likely just how they have to handle file storage to deal with most peoples PCs having slower drives than PS5.
It's one of the few thing the PS5 is good at and the reason its install is like 50-60gb smaller than PS4s

Fast drives can do good file compression.

Random steam users PC on average doesn't have a drive as fast.

Just curious, how much disk space dose this game take on PS5? Curious if it's much different. Maybe because of the dedicated decompression hardware.
Last edited by Sean8102; Sep 17, 2024 @ 12:38pm
Ofan Sep 17, 2024 @ 12:41pm 
Originally posted by Sean8102:
Originally posted by Ofan:
Probably not the textures, more likely just how they have to handle file storage to deal with most peoples PCs having slower drives than PS5.
It's one of the few thing the PS5 is good at and the reason its install is like 50-60gb smaller than PS4s

Fast drives can do good file compression.

Random steam users PC on average doesn't have a drive as fast.

Just curious, how much disk space dose this game take on PS5?

From memory PS4 was around 110-120.
PS5 was 80-90 base game,
Not sure how much the DLC Vahalla added.

If every PC had a drives doing 5,000-6,00MB/s they could probably use compression like they do on PS5, sadly Potato PCs are holding us back.
Sean8102 Sep 17, 2024 @ 12:51pm 
There was a PS4 version of this game? I had no idea lol.

Hmm wonder how big the PC version will be when released. The pre-load was 100 GB. But I'm pretty sure pre-loads are not only encrypted but compressed as well (I think all or most steam downloads are).

Edit: NM forgot the system requirements state 190 GB (thought it was 130 GB off the top of my head). That is a pretty huge difference. I doubt the DLC added almost 100 GB lol.

Do we know if this version has higher resolution textures than available on PS5? If not then I'd guess that dedicated custom chip for decompression of the Zlib and Krarken compression formats makes quite the difference.

But yeah hopefully things like DirectStorage (specifically 1.1 or newer that has the GPU decompression) helps. But obviously we don't have anything on the PC side that is dedicated only to decompression.
Last edited by Sean8102; Sep 17, 2024 @ 12:55pm
Ofan Sep 17, 2024 @ 1:01pm 
Originally posted by Sean8102:
There was a PS4 version of this game? I had no idea lol.

Hmm wonder how big the PC version will be when released. The pre-load was 100 GB. But I'm pretty sure pre-loads are not only encrypted but compressed as well (I think all or most steam downloads are).

Edit: NM forgot the system requirements state 190 GB (thought it was 130 GB off the top of my head). That is a pretty huge difference. I doubt the DLC added almost 100 GB lol.

But yeah hopefully things like DirectStorage (specifically 1.1 or newer that has the GPU decompression) helps. But obviously we don't have anything on the PC side that is dedicated only to decompression.

We don't get any fancy compression techniques so 180-190Gb i think.

I can't remember how big the DLC on PS5 was I just remember it took seconds to download so yeah very small.

I can't remember what the fancy PS5 compression is called, Scylla or hydra or something like that...., some mythical beasts name but it's supposed to nearly half the size of installs.

PS4 had it's own version too from memory but it wasn't anything like as robust as the one on PS5 with its very solid SSD speeds..

Then on PC platforms you have people running much faster than PS5 drives and some people still using SATA SSDs which are 1/10th the speed of a PS5 drive so they can't use a uniform compression approach so we have to install everything in a really stupid uncompressed size so that yesteryear potato rigs can play too.

Optimisation tricks are one area consoles are just easier to work with, everyone using the same hardware you just know that something will work.

Sorry for edits I'm tired AF
Last edited by Ofan; Sep 17, 2024 @ 1:02pm
Neverlicktaser Sep 17, 2024 @ 3:35pm 
am i dumb or was the download just for me 100GB? why all of a sudden 180-190GB for some people

and if i can get that HD Textures aswell tell me where and how
Ifrit30 Sep 17, 2024 @ 3:40pm 
Originally posted by Neverlicktaser:
am i dumb or was the download just for me 100GB? why all of a sudden 180-190GB for some people

and if i can get that HD Textures aswell tell me where and how

Because the unpackde game is 175GB, you can see it on the steamdb page.
Grubbs008 Sep 17, 2024 @ 5:14pm 
Originally posted by Ofan:
Originally posted by Sean8102:

Just curious, how much disk space dose this game take on PS5?

From memory PS4 was around 110-120.
PS5 was 80-90 base game,
Not sure how much the DLC Vahalla added.

If every PC had a drives doing 5,000-6,00MB/s they could probably use compression like they do on PS5, sadly Potato PCs are holding us back.

Lol what? The file is larger, because you can crank the graphics up way further then PS4/5. The textures and mesh files are larger, the compression is small because of this.
Tr3m0r Sep 17, 2024 @ 6:04pm 
Originally posted by Grubbs008:
Originally posted by Ofan:

From memory PS4 was around 110-120.
PS5 was 80-90 base game,
Not sure how much the DLC Vahalla added.

If every PC had a drives doing 5,000-6,00MB/s they could probably use compression like they do on PS5, sadly Potato PCs are holding us back.

Lol what? The file is larger, because you can crank the graphics up way further then PS4/5. The textures and mesh files are larger, the compression is small because of this.

So that would be my guess as well but if there's truth to what that poster was saying, I'd like to know more. I would just assume that compression in the context he is describing would only factor for speed and not file size? Either way, 180GB is insane unless this is truly one hell of a graphical experience. I'd welcome it for sure as I am a fan of high fidelity in PC gaming and have always stayed at the enthusiast end Vs people who tend to think graphics don't matter.
4k textures, 90 hours for beat the game. 190Gb/90h = 2.1Gb per hour, not so huge :lunar2019piginablanket:
shiv Sep 18, 2024 @ 12:43am 
Storage drives have gotten bigger so developers have gotten lazier because there aren't the same limitations. Why care about how big a game is if standard hdds are in the hundreds of gbs and everything's moving to digital distribution

So yeah.. zero incentive to be efficient basically.

/thread.
Ofan Sep 18, 2024 @ 7:08am 
Originally posted by Tr3m0r:
Originally posted by Grubbs008:

Lol what? The file is larger, because you can crank the graphics up way further then PS4/5. The textures and mesh files are larger, the compression is small because of this.

So that would be my guess as well but if there's truth to what that poster was saying, I'd like to know more. I would just assume that compression in the context he is describing would only factor for speed and not file size? Either way, 180GB is insane unless this is truly one hell of a graphical experience. I'd welcome it for sure as I am a fan of high fidelity in PC gaming and have always stayed at the enthusiast end Vs people who tend to think graphics don't matter.

It's not hard to find out if what I was saying was true.
Just google why PS5 installs are smaller than PS4 installs, the custom PS5 I/O chips and the dedicated hardware designed to speed up loading and decompression times.

But if you don't want to, lets just think about the logic.

PS5 install is smaller than PS4 install even thought eh PS5 runs at 4k native while PS4 runs around 1440p.

Why would that be, if the game with higher resolution assets has a smaller install size? - Compression.

Kraken compression and fast file swapping and compression and load times is one of the main selling points of the PS5.

PCs don't compress their installs unless you ask them to.

Anyone who thinks the size difference between a 90Gb PS5 install and a 190GB PC install is textures is either memeing or just doesn't understand the tech on both systems.

Can you think of a reason that the higher fidelity version on console has the smallest install side if not for the widely advertised PS5 compression and that fact tat PCs games don't compress their installs?

Or we can trust some random commenter not even talking about the hardware involved who reckons there is 100Gb of texture difference between two games capable of running native 4k....

Why is Subnautica on PS4 15Gb and on PS5 4GB - compression.
Last edited by Ofan; Sep 18, 2024 @ 7:38am
Viper Sep 18, 2024 @ 8:09am 
Weird as the file size is 100.01gb on Steam. Not sure what you're talking about.
UnL1k3 Sep 18, 2024 @ 9:05am 
Yeah the storage requirements are absurd. If it is because of textures, they really should've given us an option to opt out of the high res textures.
The author of this thread has indicated that this post answers the original topic.
Ofan Sep 18, 2024 @ 9:17am 
Originally posted by Tr3m0r:
Originally posted by Grubbs008:

Lol what? The file is larger, because you can crank the graphics up way further then PS4/5. The textures and mesh files are larger, the compression is small because of this.

So that would be my guess as well but if there's truth to what that poster was saying, I'd like to know more. I would just assume that compression in the context he is describing would only factor for speed and not file size? Either way, 180GB is insane unless this is truly one hell of a graphical experience. I'd welcome it for sure as I am a fan of high fidelity in PC gaming and have always stayed at the enthusiast end Vs people who tend to think graphics don't matter.

Just to give you some other examples if you want to know more.

Control on PC & PS4 is 50GB.
It's 25GB on PS5.

Subnautica on PC & PS4 is 15-20Gb
It's 4GB-5GB on PS5.

PS5 has some really well designed I/O hardware and file compression.

We don't get it PC because they can't rely on everyone having hardware good enough to make it work.
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Date Posted: Sep 17, 2024 @ 12:26pm
Posts: 15