Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's super quick, you can spot it in the bottom right corner of the main menu, but you'll miss it if you blink.
It seems to be slower to the point of being noticeable for some people though.
Just hit 40%, can't play the game as its so stuttery during so have to wait now..
Jesus this is a total mess of a launch
But Shader compilation happens EVERY TIME and it takes 15-20min.
No differences between first and subsequent launches.
Only if I close it and open it RIGHT AFTER I had it not compiling shaders and properly caching.
Also monitoring with mangohud, in the main menu as playing while the compilation runs massively decreases performance and it hangs all the time, GPU is 60% and CPU 80% so it is not really pushing the hardware to get through the compilation faster.
With other games / steam shader caching earlier my machine was fully utilized, to make the compilation go as fast as possible.