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OS Name Microsoft Windows 11 Pro
Version 10.0.22631 Build 22631
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Manufacturer Gigabyte Technology Co., Ltd.
System Model Z790 AORUS ELITE AX
System Type x64-based PC
System SKU Default string
Processor 13th Gen Intel(R) Core(TM) i9-13900K, 3000 Mhz, 24 Core(s), 32 Logical Processor(s)
BIOS Version/Date American Megatrends International, LLC. FC, 3/7/2023
SMBIOS Version 3.5
Embedded Controller Version 255.255
BIOS Mode UEFI
BaseBoard Manufacturer Gigabyte Technology Co., Ltd.
BaseBoard Product Z790 AORUS ELITE AX
BaseBoard Version x.x
Platform Role Desktop
Secure Boot State Off
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "10.0.22621.2506"
Time Zone Eastern Standard Time
Installed Physical Memory (RAM) 48.0 GB
Total Physical Memory 47.8 GB
Available Physical Memory 25.4 GB
Total Virtual Memory 53.3 GB
Available Virtual Memory 19.4 GB
Page File Space 5.50 GB
Page File C:\pagefile.sys
Kernel DMA Protection Off
Virtualization-based security Not enabled
Windows Defender Application Control policy Enforced
Windows Defender Application Control user mode policy Off
Device Encryption Support Elevation Required to View
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware Yes
Hyper-V - Data Execution Protection Yes
Memory Address 0x43200000-0x4320FFFF Realtek Gaming 2.5GbE Family Controller
Memory Address 0x43200000-0x4320FFFF PCI Express Root Port
Memory Address 0x60000000-0x6FFFFFFF NVIDIA GeForce RTX 4090
Memory Address 0x60000000-0x6FFFFFFF PCI Express Root Port
Driver Version 31.0.15.3699
Done generating map layers...
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
MapGenerator:CreateMap(LevelConfig, LevelObjective, LevelObjective[], MapGeneratorSettings, BiomeData)
<IELoadLevel>d__50:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Could not find enough free blocks. Missing 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
MapGenerator:CreateVeinInBlock(ECurrency, Int32)
MapGenerator:CreateVeins(VeinSpawnData)
MapGenerator:CreateMap(LevelConfig, LevelObjective, LevelObjective[], MapGeneratorSettings, BiomeData)
<IELoadLevel>d__50:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Could not find enough free blocks. Missing 3
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
MapGenerator:CreateVeinInBlock(ECurrency, Int32)
MapGenerator:CreateVeins(VeinSpawnData)
MapGenerator:CreateMap(LevelConfig, LevelObjective, LevelObjective[], MapGeneratorSettings, BiomeData)
<IELoadLevel>d__50:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
I need a guinea pig to test a bunch of things:
Core parking enabled/disabled.
Ram reduced to an average level (8-16GB)
Framerate caps to a reasonable level.
Monitoring system temps of the CPU and GPU.
Undervolting the GPU and insuring it's stable in a synthetic benchmark.
So I may have found a fix, I've been able to play the game now for an hour or so with no crashes (previously I wouldn't last 15 minutes).
In the Player.log file, I found some more crash details:
So I decided to search this error which lead to several old threads on the Unity Boards (and a few on Steam as well). Seeing that the error appears to be originating from UnityPlayer.dll, I assume it may not even be related to DRG at all. So somewhere in these threads someone mentioned updating to the latest BIOS update solved their issue.
https://steamcommunity.com/app/264710/discussions/0/1693785669865209551/?l=hungarian#c1696045708653415159
There was an update available for my bios so I went ahead and updated it plus all my chipset drivers for my motherboard.
Anyways, after that, at least so far, I am not running into the same issue. However, I am happy to help you troubleshoot if you'd like, or if I end up having the same problem again.