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I don't think taking reload out of the pool really fixes anything though. It just shortens the already short list of upgrades we can get. I want more upgrades. Flat stat bumps are fine, but it'd be fun to find rare upgrade perks that do interesting things.
It adds some depth to the gameplay. You don't just steamroll through the caves. You have burst, then withdraw, then burst again (until you're ready to actually steamroll).
The way you feel at the start (slow and underpowered) makes you appreciate your upgrades more. And when you finally go all guns blazing and evaporate everything in sight it feels great.
And in particular, since you cant manually reload the weapons or fire them empty. So occasionally i run around with 10 bullets in my mingun because i cant reload it just to encounter another swarm and instantly have to reload.
Maybe there will be more possibilities to skill around this, for example with the "explosion on reload" stuff. Or thinks like +dmg reduction while reloading a weapon.
This is just the release i am sure they will wokr out ways to balance it, so it's fun.
what i also have to say, on some classes especially at the beginning of a round this could give you a feeling of helplessness, which is underwhelming. But i am looking forward to some adjustments :)