Deep Rock Galactic: Survivor

Deep Rock Galactic: Survivor

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sneaker42 Feb 19, 2024 @ 8:21am
What to prioritize? fire rate | damage | reload speed
When facing an weapon upgrade during a level up or while overclocking, I'm always wondering what upgrade would be most effective?

fire rate > damage > reload speed

That's my typical guess. Any suggestions or advice would be greatly appreciated.
Originally posted by alcoholicSeemenThrower69:
Reload > Rate of Fire > Damage

With this logic, if I keep all cooldowns relatively low and my weapons firing consistently, I can focus more on the mining and dodging aspect of the game and less on the positioning aspect.

so far it worked pretty good till tier 4 maps
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Tyyne (Banned) Feb 19, 2024 @ 8:26am 
Depends on the gun.
The author of this thread has indicated that this post answers the original topic.
Reload > Rate of Fire > Damage

With this logic, if I keep all cooldowns relatively low and my weapons firing consistently, I can focus more on the mining and dodging aspect of the game and less on the positioning aspect.

so far it worked pretty good till tier 4 maps
Last edited by alcoholicSeemenThrower69; Feb 19, 2024 @ 8:28am
sneaker42 Feb 19, 2024 @ 8:41am 
Originally posted by alcoholicSeemenThrower69:
Reload > Rate of Fire > Damage

With this logic, if I keep all cooldowns relatively low and my weapons firing consistently, I can focus more on the mining and dodging aspect of the game and less on the positioning aspect.

so far it worked pretty good till tier 4 maps

Thanks, I'll keep this in mind.
Terrkas Feb 19, 2024 @ 8:44am 
Whatever increases your dps the most. Warthog for example has so a fast reload, you dont really need it further reduced. Increasing firerate is way better, since the reload takes roughly as long as a shot , but you have 8 shots. So 20 % less reload is 1/5 of a shot per time a mag needs. While 20 % firerate is 8/5 more shots per time a mag needs.
Last edited by Terrkas; Feb 19, 2024 @ 8:57am
Vault Traveler Feb 19, 2024 @ 8:55am 
Originally posted by alcoholicSeemenThrower69:
Reload > Rate of Fire > Damage

With this logic, if I keep all cooldowns relatively low and my weapons firing consistently, I can focus more on the mining and dodging aspect of the game and less on the positioning aspect.

so far it worked pretty good till tier 4 maps

Pretty much this.
_RamireZ_ Feb 19, 2024 @ 9:10am 
there is no definite answer, it depends on the type of weapon
Dendi Defendi Feb 19, 2024 @ 9:24am 
Generally damage, because it gives you more value per bullet, whereas fire rate and reload speed just make you shoot faster.
Terrkas Feb 19, 2024 @ 9:45am 
Originally posted by Dendi Defendi 💯💯💯😂:
Generally damage, because it gives you more value per bullet, whereas fire rate and reload speed just make you shoot faster.

For most weapons it will be a good mix. Because similar to other multiplicative factors its better to spread it out, because it squares then.

For example lets take a weapon with 10 bullets per second, with 10 damage.

This would be a DPS of 10 x 10 = 100

Now if the can apply a total of +400 % modificators, we could put all into damage ending up with:
10 x 50 = 400
(10 + 400 % of itself is 50)

Or we can spread it out like +200 % for firerate and + 200 % for dmg:

(10 +20) x (10 + 20) = DMG
30 x 30 = 900

Later is more than twice as good for the dps. Similar to critrate, which is another multiplier on top of it.
Last edited by Terrkas; Feb 19, 2024 @ 9:46am
Poki Feb 19, 2024 @ 9:49am 
Damage is always the universal option, fire rate and reload depend on the weapon.

Take the shotgun as an example, fire rate for it is mostly useless, because it will shoot twice then enter a long reload cooldown, so it makes sense to ignore fire rate and focus on damage and reload speed.

For weapons with a long clip like the 4-side gun, it makes more sense to have more fire rate since reload speed won't even affect it that much.
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Date Posted: Feb 19, 2024 @ 8:21am
Posts: 9