Deep Rock Galactic: Survivor

Deep Rock Galactic: Survivor

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Press10 Oct 11, 2023 @ 3:22pm
Why do the guns auto shoot?
Why can't I aim my own guns?
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Showing 16-30 of 34 comments
Butcher Oct 14, 2023 @ 12:12am 
Originally posted by DrinkFromTheCup:
Ever heared of "less is more" concept?
Is this something along the lines of "War is peace. Freedom is slavery. Ignorance is strength."?
Útost Alronbem Oct 14, 2023 @ 12:13am 
Does it have to do anything with this theme's in-focus question?
Butcher Oct 14, 2023 @ 12:19am 
Originally posted by DrinkFromTheCup:
Does it have to do anything with this theme's in-focus question?
Yeah, it indirectly tells you that "less is more" is simply wrong. Let me give you some more good ones: TRUE is FALSE, plus is minus, life is death.
satans_favourite Oct 14, 2023 @ 2:00am 
the OP is asking the wrong question. why do the guns autofire? cause they have to. no way you can manage 4 weapens at the same time and keep ahead of the swarm.
the bigger question ( that affects a lot more people ) is why do they think they need to aim?
do they not understand most weapens have different priority targets? some weapens aim for the closest enemy, others for the 1 with the highest HP.
so manual aiming isnt needed, you have to pick the right weapens, so they complement eachother and have diff target priorities.
i think its more a matter of people wanting this game to be just like the original DRG, and not realizing this is a completely diff genre of game. it only has DRG as the theme.......
Kotli Oct 14, 2023 @ 3:28am 
Originally posted by Sjöbuse 🍌:
Originally posted by Dwarfurious:
Its the genre the game is in, i get it can be a little alien to people not used to the genre, sort of like going from a RTS like Age of Empires to a Sim game where you cant just click on a guy and tell him what to do

Halls of Torment, Vampire Survivors, An Ankou, Brotato, 20 Minutes Till Dawn and Soulstone Survivors.

Not sure what game you're referring to because all of the above (the biggest titles in this genre) all let you shoot and aim for yourself with the the option to toggle auto aim and auto shooting.

Vampire survivors has weapons that attack based on your position and movement which is not aimable like the other games listed. If you think otherwise show me you aiming a weapon like knives so it fires somewhere that not dead ahead of where you are walking.
Last edited by Kotli; Oct 14, 2023 @ 3:30am
AtomicScout Oct 14, 2023 @ 7:23am 
Guess what ? Vampire survivors has no mining. Better remove that cause its the genre the game is. Making excuses for the developers to not add a feature people want is stupid.
jazztickets Oct 14, 2023 @ 8:27am 
20 years ago we had a "survivors" game called Crimsonland. You could actually aim back then. Crazy concept i know.
Draco18s Oct 15, 2023 @ 5:59pm 
Originally posted by Sjöbuse 🍌:
Halls of Torment, Vampire Survivors, An Ankou, Brotato, 20 Minutes Till Dawn and Soulstone Survivors.

Having 100%'d Vampire Survivors, uh... no, no you can't. None of the weapons in Vampire Survivors give a damn about your mouse cursor. They're all auto fire and they all auto aim. They have different rules about what direction they aim in, but none of them are "twin stick" style aiming.

If you can think of a weapon in VS that you can aim independently of your movement, let me know. It does have weapons that fire forwards in the direction of your movement, but that's not the same as aiming.

Soulstone Survivors does have aimed weapons, but its enemy projectile spam is so heavy that it stops mattering after about 3 minutes (I'm also 100% on SS). SS also has forward weapons.

Now back to DRG:S
DRG:S is a bit more on the "autoaim any direction" style weapon, in that it aims at the nearest enemy (which you can control to a degree), but it also has the pistols that don't even do that. They shoot in four directions, don't care about your facing, and don't aim at anything. Everything else that I've seen is "target nearest" (which VS also has, though SS sorta doesn't).

But as we haven't seen any class besides scout to any degree, uh... don't know what to tell you about how their aiming (or lack thereof) works.

(And I have not played Halls of Torment, An Ankou, Brotato, or 20 Minutes Till Dawn. Based on my 30 second lookup: Brotato is an autoshooter that targets nearest. Halls of Torment and 20 Minutes Till Dawn are not auto-shooters (but may have some weapons that are auto-fire). An Ankou I'm less sure about; it seems that it has an auto-aim feature and that it's terrible because it only ever targets nearest, even though the game doesn't restrict the player that way.)

Originally posted by jazztickets:
20 years ago we had a "survivors" game called Crimsonland. You could actually aim back then. Crazy concept i know.

VS is genre-defining because it doesn't actually have that feature. That's...kind of why it is its own thing separate from arena shooters...
Last edited by Draco18s; Oct 15, 2023 @ 6:00pm
CopperTear Oct 15, 2023 @ 8:19pm 
Originally posted by DrinkFromTheCup:
I genuinely wonder if Majesty forums are also full of "why I can't control my characters?!" topics.
Man, I'd love to see a new Majesty game. Those games are lesser-known but they were great.
Butcher Oct 15, 2023 @ 11:17pm 
Originally posted by CopperTear:
Originally posted by DrinkFromTheCup:
I genuinely wonder if Majesty forums are also full of "why I can't control my characters?!" topics.
Man, I'd love to see a new Majesty game. Those games are lesser-known but they were great.
Chinese Majesty:
https://store.steampowered.com/app/1994370/The_Leviathans_Fantasy/
CopperTear Oct 16, 2023 @ 6:41pm 
Originally posted by Butcher:
Originally posted by CopperTear:
Man, I'd love to see a new Majesty game. Those games are lesser-known but they were great.
Chinese Majesty:
https://store.steampowered.com/app/1994370/The_Leviathans_Fantasy/
Interesting, thanks, never heard of that. Shame the reviews all say "game-breaking bugs everywhere" however
Spacecraft Oct 16, 2023 @ 7:05pm 
Originally posted by sushihauva:
except you can aim in most of the other games in the genre, nice try

You're thinking of a different genre, probably twin stick shooters. This is the same genre as games like vampire survivors and brotato to name some off the top of my head.
Birck Oct 17, 2023 @ 2:50pm 
Having played well over a dozen titles in the VS mini-genre some have aiming some don't. Those saying you can't do it are not quite right, it can just be aiming some of the weapons or all the weapons that way.

Some weapons also have 0 ways to aim them like garlic or bible in VS.
Last edited by Birck; Oct 17, 2023 @ 2:50pm
Unlimited Oct 17, 2023 @ 4:30pm 
"DRG" and "20 m t'ill dawn" fan here.

In brief, i would like to be able to take the control of some of the weapons YES... (feels a little too auto/passive for my taste in that state) to have something to optimise (beside movements) and be proactive.

Like clicking on a weapon in bottom bar with whatever button i want it to be at (right , left, middle, or thumb1/2 if needed). with that i could take control of the grenade when enemies are packed, if aligned the M1000, target big bugs with shotgun in front, or target exploders efficiently... to make the gameplay/strategy more interesting!

Having some weapons on auto and some manual (if wanted) should give this game a good balance in this genre (arena rogue-lite survival shooter) IMO. It would be difficult and not useful to have all of them manual, but switching between could be a great mecanic to spice up the playing style and iron the little corny bit of the swarmz quite good. =)
Last edited by Unlimited; Oct 17, 2023 @ 4:33pm
Fuerst Aid Oct 17, 2023 @ 8:02pm 
Look at all the people fighting about a little demo...

How is it possible that people are so invested in such little things?
As if their lives depend on it, they discuss nonsense that in the end is of no interest to anyone.

Either you like the game (demo) or you don't.
Wawawa autoaiming *insert random insult here* blablabla - probably sums up the whole thing best.
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Date Posted: Oct 11, 2023 @ 3:22pm
Posts: 34