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You need to damage both at roughly equal pace. If the difference between their HP pools gets too big, they'll heal the one that has taken more damage back to around what the other has.
If you damage either of the bosses much more than the other one, they initiate healing.
Simple, wasn't it?
it's straight up impossible.
devs need to make them "share" hp pool or healing draining life from range spider, like 0.5hp to heal 1-2hp of melee, but atm free heal is stupid
remember we don't have control at what we shoot mostly.
And even if we CAN control, we get surounded from every side and charged by 2nd boss.
it's 1v2, not 4v2 like in DRG
with long range/directional weapons or lasting otg weapons(turrets and stuff) its not such "big problem", but if you have "melee" weapons that range guy even when focused keep running away from you and if you dont have high enough movespeed than it becomes quite challenging if "possible"(for now I beat them each time so guess its doable still but its unneccesary "time consuming"...
Biggest issue I had when I did weapon mastery(bumerang) I feel like it got changed or just didnt noticed it before, but bumerang with spiral OC and both sides before rotated around you making aoe death zone, if it was the case there would be no problem, but now bumerang just make ellipse to picked target and you, I played just h1 there to try it out and it become so much challenging there since bumerang just focused melee boss and I couldnt make it focus range one at all and he went perma "full health" from low HP there, only way I managed to dmg the other one was to place range boss between me and melee boss, ofc I need good movespeed and it lasted just for short time since range boss run away and melee boss jump in....
since you have one weapon there, getting these bosses for some weapons can be a lot challenging or impossible maybe....
Had that happen to me on a mastery in Hollow Bough (Thunderbird drones I think) last night. Had to clear some blockage between them before they would actually complete the healing cycle. Thankfully was able to finish that dive despite the swarm getting pretty dense.