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Status effect damage isn't included in the weapon damage breakdown at the end of a dive; you can roughly calculate it by subtracting weapon damage from total damage by damage type.
Status effect damage cannot crit. Terrain based effects, such as the Impact Axe's fire or acid trails or the ArmsKore Coil Gun's beams, have a direct damage component which can crit; the ones which utilize a non-kinetic damage type will also apply status effect stacks.
Most weapons generate only limited status effect stacks, and instead kill enemies via direct damage before any appreciable amount of status effect damage is dealt. There are a few exceptions, such as the Collete Wave Cooker or Corrosive Sludge Pump, which generate a high number of status effect stacks relative to their direct damage.
Both the CRSPR Flamethrower and Krakatoa Sentinel (ie the fire turret) generate few status effect stacks relative to their direct damage. The reason the turret did more damage than the flamethrower is because the turret has a much better time-on-target ratio; put simply, it is applying damage much more frequently than the flamethrower.
q. yeah gonna wait till i see an actual dev report that here since their discord wont even let me in lol
Even if you have 100% crit electric build running you can see it, only the first hit a bug ever takes is critting, nothing after that. Like Mitsu mentioned some weapons can stack up status effects, but they are not critting after there first hit on an individual either.
Long Story short, yes the flamerthrower is still not the best weapon for the driller even if it might seem so.
The Krak Turrets are basicly killers if you can upgrade them accordingly they outshine the CRSPR Flamethrower by a mile in my opinion, even the corrosive sludge pump seems to scale better ;>.
It stands in the description what acid is doing ;O.
If you have 100% crit chance, and the status effect damage ticks could crit(which they cant to my understanding) there would be no thin fonts poppin up.
For what it's worth, it's intended that status effect ticks scroll downward in the scrolling combat text, while direct damage scrolls upward. Ofc, this is bugged for a few weapons, including the status effect king, the Colette Wave Cooker. Also, status effect damage only appears in the scrolling combat text at three stacks or higher; one or two stacks won't show up at all, but the target should still display the relevant vfx.