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The problem is that the game feels less about killing the boss and more about stretching it out as long as possible to farm more XP and resources.
Nope, you're wrong and the other dude is correct. The game only seems unbalanced until you unlock the meta weapons and overclock them. The gunner with all weapons unlocked (my gunner is rank 30) shreds everything, even on Hazard 5. Also avoid fire weapons as fire is poor compared to acid or electric.
Yeah, the progression is a bit tedious. Seems like I'll be playing Scout and leaning into M1000 and cryo grenade for my first 5-10 runs.
Yes, its absolutely normal that the scout cannot manage to beat the first "easy" dive.
I got to 90% health gone on boss with the heavy gunner and killed him the first time with the third class unlock, the engineer.
No idea why the game intentionally forces you into a harrowing, frustrating and slow initial experience. Vampire Survivor's initial class already had the potential to becomes strong enough to kick butt in just a fun runs and you could directly feel that progression, too.
Here everything still needs some serious balancing to be made.
Many of the permanent upgrades feel like they have little effect on a per upgrade basis. 1% move speed... seriously? Sure the net effect when you have a bunch into one of them gets to be noticeable but with it being so granular advancement feels watered down and glacially slow
Focus on mining, especially nitro. ESPECIALLY NITRO!!
Between stages don't be afraid to use gold on rerolls for good weapon upgrades before buying the general upgrades that gold spends on.
When leveling focus on improving weapons over the general upgrades unless your shooting for an achievement. Getting those overclocks is a key to success.
dont get me wrong i lke halls of torment but this game requires more player imput in strategy , for some wird reason reminds me starcraft (mining) and dungeon keeper(creating chokepoints trough digged walls) lol
maybe they should add first person mode for ♥♥♥♥ and gigles similar to dungeon keeper possesion
I just beat Hollow Bough Hazard 5 using the foreman driller's 4x acid build, which is one of the hardest accomplishments in the game.