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I guess it must be a compatibility problem with the Retina display. Hope they fix it.
Thanks for your reply.
Anyways, I hope you find a solution for it!
Anyone found out a way to fix this?
I think the problem is that the game does not support 16:10 resolutions. Many modern games get around this by adding black bars to the top and bottom of a 16:10 image to make it look 16:9. This isn't ideal but it's a lot better to run at native resolution with small bars than scaling a lower resolution image to fill the screen.
EDIT: I just got around this by creating a custom resolution in my Nvidia settings application. I tried 2560x1440 which which basically adds black borders to the top and bottom of the screen. Since the screen width matches my native resolution's width, I don't wind up with an ugly blurry image. Thankfully, LSL recognizes this resolution now and it launches in fullscreen without any of the awful blurring from lower resolutions!
Any way to run it in a windowed mode?