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1: very high own goal rate (used different tactics with different teams)
2: the assistant manager is a complete liar
the only problem with transfers is the game does not take into account the value of players from different countries ie a guy at Brechen is NEVER!!!! EVER!!!!!! going to be sold for 5million yet it happened here.
But, per usual, SI waited until the end of their production cycle to fix their game and make it playable.
The game isn't perfect. Some transfers are still a little wonky. But by and large, I'm happy with the game and play it pretty regularly still.
This might even be the year that I wait until the new FM (FM 15) is on serious discount before I buy it.
I'm starting to wonder why anyone on either side participates in releases. Production cycle my ass.
Out of curiosity, what does actually change year by year? This post seems a little misleading, although it did remind me of another poster wanting just a re-skin and update for FM15. :p
For instance, using registas made a dramatic positive difference for me and I'm just noticing that having my FBs on automatic is for some reason resulting in poorer creation in a way that doesn't seem to be very intuitive. In both cases counter-intuitiveness has been a root cause of frustration. In the former I could understand how registas can transform attacks/possessions, particularly after seeing the effect, but it frustrated me that using a Ball Winning Midfielder instead ultimately just seemed to be a liability on the defensive end of play too.