Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But this is Creation, and it takes way more than 6 days (with rest on the 7th) if you have to go to work or attend class. Though to me that is the fun part of WWE 2K, and if you're a creative type like me, you'll never be completely finished creating your universe and your roster of CAWs. You still have a limit of 100 though so you may have to delete some once in a while, like the dinosaurs.
What I find is the downside of having tons of CAWs in your shows is the commentary suffers a bit, because the commentators have a lot less trivia to tell you about. Maybe one day we'll have AI that can make up background stories and have a fake commentator tell it mid-fight.
Then again, this is 2K, so it could equally have been still just serviceable.
"they could have worked on it instead of just dumping it" is the motto of WWE 2K since WWE 2K16.