WWE 2K24

WWE 2K24

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What new features are you hoping to see?! (in 2K25 now, I guess)
What are some currently un-confirmed ideas that you'd love to see in the game?

(Custom Announcers are on my wishlist, but I don't expect to see it this year)
Последно редактиран от Dave Johnson; 12 апр. 2024 в 6:34
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Показване на 106-120 от 206 коментара
Any changed wrestler's moveset kept on one universal save profile. I'm sick of going into every changed wrestler's updated movesets individually and saving it to Universe Mode slot 1/2/3.
Първоначално публикувано от D-Lusional:
Any changed wrestler's moveset kept on one universal save profile. I'm sick of going into every changed wrestler's updated movesets individually and saving it to Universe Mode slot 1/2/3.
It really doesn't help that they've bloated the moveset with an insane number of combos. Lol
I'd like to see a slimmed-down version of that as well.
I haven't bothered with these games since WWE 2K20, so I'm sorry if I mention features that might already exist.

I'll start with intergender matches. It really does nobody any favors that they aren't in the game, because the online community is split simply because they aren't a thing. Plenty of people only use male superstars and vice versa, and as such there's a split in the online community, which will always exist until they finally allow intergender matches once more.

Next is fighting/walking/running stances. These are minor things, but back in HCTP this was a really cool. It's simple, but it adds a lot and can give your CAW a lot more character for example. It was especially fun when you could even customize it and it turns into something really weird and hilarious.

Story Designer. Anyone else miss this feature? I really do, because it was awesome when you could make your own story and all that. I suppose universe mode in a sense is this mode, but with a lot less freedom... but I really wish this mode came back. It's honestly my #1 most wanted feature to return.

More options for the "generic" titantron videos and theme songs. They still reuse the same old ones, right? It wouldn't kill them to add some more options, and maybe allow us to somewhat customize them... if possible. This one isn't too important for me, but it would be a nice little bonus.

Weapon submissions and grapples. We have just the same things every time, it would be cool if we could have weapon based submissions. We can already throw them, so why not have stuff like kendo stick, steel chair and ladder submissions too?

Royal Rumble elimination escapes. You know, stuff like Kofi Kingston's Royal Rumble magic and such. Obviously only a single time use per match, and likely gonna require a finisher or two ready to even use it.
The two things I want most is I want intergender matches to return and for them to finally increase the CAW slots. I think 100 is too little for me. Hell charge me 5 dollars for another 100 slots if they want.
Първоначално публикувано от ThrobbGoblin:
Първоначално публикувано от D-Lusional:
Any changed wrestler's moveset kept on one universal save profile. I'm sick of going into every changed wrestler's updated movesets individually and saving it to Universe Mode slot 1/2/3.
It really doesn't help that they've bloated the moveset with an insane number of combos. Lol
I'd like to see a slimmed-down version of that as well.

My bad. You can bring roster data into universe data in 2K23. There's an import button when selecting a new universe slot to create that imports roster data or another universe slot data.

One feature I'd like to see though is resting an opponent against the turnbuckle at ringside. You could keep hitting them with punches, kicks or weapons and when the defender reverses, you attack the turnbuckle instead. If you attack barehanded you do self-damage t your arms or feet instead.
Първоначално публикувано от street50:
The two things I want most is I want intergender matches to return and for them to finally increase the CAW slots. I think 100 is too little for me. Hell charge me 5 dollars for another 100 slots if they want.
I think it might be an performance/stability limitation (specifically because their focus is on consoles), but I'm not positive.
Първоначално публикувано от ThrobbGoblin:
Първоначално публикувано от street50:
The two things I want most is I want intergender matches to return and for them to finally increase the CAW slots. I think 100 is too little for me. Hell charge me 5 dollars for another 100 slots if they want.
I think it might be an performance/stability limitation (specifically because their focus is on consoles), but I'm not positive.
It's not just consoles, it's the last gen they are catering to. Can't have Xbox ones exploding.
well I mean correct me if i'm wrong but hasn't it been only 100 since PS3 and 360? I still feel there should be no excuse right now not to give us 50 or 100 more by now.
It was 100 on PS360, then 25 on "next-gen" 2K15 due to the jump up in quality of CASs, before returning to 100 from 2K16 onward. If it is still 100 in 2K24, which I'm anticipating being the case, I'd say it would still not be feasible to increase it without potentially sacrificing overall CAS quality.
Първоначално публикувано от Ranic:
Първоначално публикувано от ThrobbGoblin:
I think it might be an performance/stability limitation (specifically because their focus is on consoles), but I'm not positive.
It's not just consoles, it's the last gen they are catering to. Can't have Xbox ones exploding.
I believe that they usually have different "builds" for current gen VS last gen.
At least, that's what they used to do, with the most notable one being WWE 2k14 if I remember right.
Old-gen consoles had the wacky, awesome, over-the-top CAW creator while the Current-Gen consoles had the new "realistic" UFC-feeling creator that we were stuck with for years... (it's gotten significantly better, but it's still not as freeing as the original)
Първоначално публикувано от ThrobbGoblin:
Първоначално публикувано от Ranic:
It's not just consoles, it's the last gen they are catering to. Can't have Xbox ones exploding.
I believe that they usually have different "builds" for current gen VS last gen.
At least, that's what they used to do, with the most notable one being WWE 2k14 if I remember right.
Old-gen consoles had the wacky, awesome, over-the-top CAW creator while the Current-Gen consoles had the new "realistic" UFC-feeling creator that we were stuck with for years... (it's gotten significantly better, but it's still not as freeing as the original)

Agreed, I understand that they have been "trying but failing" to make the CAWS look like they fit in with actual Wrestlers in the game. but it's a shame that creating isn't as awesome as it used to be. Such as the morphing and giving each and every wrestler a stance and walk style.
Първоначално публикувано от ThrobbGoblin:
I believe that they usually have different "builds" for current gen VS last gen.
They haven't done that this time around.
Първоначално публикувано от Zeokage:
Първоначално публикувано от ThrobbGoblin:
I believe that they usually have different "builds" for current gen VS last gen.
They haven't done that this time around.
That's actually kinda cool in some way.

Having the team only working on 1 all-encompassing build of the game (aside from the ports between consoles) would (presumably) result in a more focused development.

After looking into it, it looks like the "last gen" consoles are going to be running a "non-optimized version"- which I would take to mean lower resolution / lower frame rate- so I'd imagine that the overall features of the game aren't affected by being ported to old hardware.

I think that the "100 Created Wrestler" limit is likely a game-engine limitation moreso than a hardware limitation.
We'll see what happens though, maybe they've optimized this year's release to the point where it's possible to raise that limit. :)
Първоначално публикувано от ThrobbGoblin:
I think that the "100 Created Wrestler" limit is likely a game-engine limitation moreso than a hardware limitation.
They mentioned in the move from 7th Gen to 8th Gen that it was about compression of the save files or something like that. While PS4 and XB1 are on the field as platforms for the game, I wouldn't expect anything to change there. The question is whether the limits for PS5/XBS are actually higher in terms of save game space and how files are compressed.
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Дата на публикуване: 22 ян. 2024 в 10:08
Публикации: 206