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I've not even seen the Intermediate Fabricator in the Basic Fabricator's list of stuff it can make. What resource do I have to pick up before the game decides Intermediate Fabricators actually exist?
Also while I've not explicitly looked apparently aluminium is just missing as a resource?....
There are 4 ways to obtain resource type in game:
1. Make it in one of processing building in your base.
2. Pick from crates or silos or from the ground from mining ( for first buildings like refinery)
3. When you fire at and destroy a tech part on the ground it has a high chance to obtain resource it is supposedly made of.
4. Find Scrapper in desert biom and scrap parts / base buildings / platforms
Picking resource type obtained from any of these methods will count toward opening base buildings.
Intermediate Fabricator requires: Iron Ingots, Carbon Fibre, Silicon Wafer
these 3 types of resources can be obtained from 2 following buildings:
Smelter 0E requires : iron and silicate
Processor requuires: iron ingots and copper ingots
Aluminium is still present in game.
Both unrefined and ingots can be obtained from tech parts of higher lvl
As for mining it is hidden underground now. Found mine in swamp biome.
I used to play the same way you do, ignoring quests and just killing tech for parts in 0.5 version of the game. However problem with this version is that you need to travel across water and that requires sea tech parts or alternatively you can fire in oposite direction while on water to make tech move. Last method is real pain in the ass and takes tons of ammo and pain to maintain direction.
Hope this helps.
I only have Iron, Lithium, Silicate, Organics and Debris!
P.S. Dont forget to use liquid extractor in swamps to gather Acid and process it into some sulphur cake as it is required to progress as well.
Hope that helps.
You need to get Lighting rod from Trader and mine copper around lighting threes to progress. After that you do S.E.E.D missions to unlock boat parts. From there you are "free" to explore world, but I would suggest going to ice biome as it is closest and has all OP weapons and cabs and other parts that will serve you well in both swamp and desert biome.
P.S. Dyson Shpere program rules :)
P.S. Dyson Shpere program rules :)
THX - yes, Dyson Sphere is very cool. I saw in a Vid of Oztron on YT that Cooper and Aluminium is burried in the Mud. You need the scanner and the Digintool from the Trrader. :-)
I love DSP new DLC is interesting as well. The combat update i mean.
After clearing area I dont see oil. And dont hear any fluid sounds. And tier 3 scanner not showing anything either.
Aluminium was underground on jungle island for me.
Scanner does no pick oil on it. You need base with arena like structure with single big tech which is desert boss on an island on the shore. It is probably to the south ( right) from place you enmarked on the shore of biome. Oil will be visualised as black oil spill on the send unlike anything else.
There are several resources: Polyplastic (from scrapping wind generator), Photovoltaic (from scraping solar panel) and the top one Charging Cell (from scrapping Reserve power cell L3) that seem to have no way to obtain in game. Obtaining these resources open item you scrap in advanced fabricator. There might be 4th from scraping scrapper itself ( gona research it as I believe there were 2 of them in the desert) . As for these missing resources there I have 3 theories:
1. These items are not yet introduced to game. Chemical Plant has probably something to do with it as there are 21 input/output ports and only 10 or 11 current resource type possiibilities.
2. There is a new mineable resource in the desert that can be obtained by placing Beacon tower somewhere in the middle and scanning with top lvl 5 scanner. Gona have to play with it when I have time.
3. Some reward at the end of eighter enymy tech elimination quest chain or launch pad ( stuck on deliver refined chlorine that can not be obtained at the moment)
Please do write if you find a way to get it.