TerraTech Worlds

TerraTech Worlds

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SupremeTaco23 Dec 23, 2024 @ 12:06pm
Game Suggestions - Dev please read
Good day. These are a few game play suggestions that I'm sure more people than just myself would like to see implemented.

1) increased spawn / de-spawn distance for enemy techs or option to increase.

2) main mission progression after sea trader. (The missions just stop, halting any proper/guided progression)

3) a full map in game menu. (maybe blacked out until discovered) now that regions are separated by large amount of water navigation can be a little irritating if you don't remember where something is. (reference Satisfactory game map)

4) When death occurs in the middle of desert, no death marker is shown even from the shore. I understand and agree with tech map not working in the desert but maybe a death marker being shown from outside the desert wouldn't be the worst thing.

Dev if you agree or disagree with any of these please reply

Thank you
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Showing 1-3 of 3 comments
Kitsune Raven Dec 23, 2024 @ 2:18pm 
I'd love to be able to swap my tech as needed, like the first game. Parts storage was universal and not restricted to a techyard. Now that we have land, air and sea to traverse, they kinda need to implement that again in this game. It's just super tedious otherwise, lugging around tech parts and having to attach each one manually.

TL;DR - Toss the (really DUMB idea) snapshot module and make the parts storage globally accessible like the first game.
||||||||||| Dec 23, 2024 @ 11:36pm 
Originally posted by Kitsune Raven:
TL;DR - Toss the (really DUMB idea) snapshot module and make the parts storage globally accessible like the first game.

Thats NOT a dumb idea, thats a baseline meta. I call it EDC. Whenever i go exploring i carry with me: techyard, bootstrap power generator, snapshot module, blackhole storage, repair charger and licence module just so i can sell junk on the fly. It all fits into one medium cargo and it can all be powered by your pocket powerstation <30w.

Pros:
- Respawn point is always near
- 24/7 Access to all your licenced blocks for build adjustments
- Ability to transform and make new snapshots on the fly
- Never run out of repair charges
- Sell junk or licence cool parts at will

Cons:
- Carry one medium cargo with stuff (14 reactor load)

Oh and if you think its too much of a pain to deploy/collect the minibase. It really isnt. Getting killed in the middle of nowhere and corpseruning from the other side of a planet is pain. (use shift+click while your inventory is opened to collect anything super fast)
Last edited by |||||||||||; Dec 23, 2024 @ 11:44pm
Daimond Dec 24, 2024 @ 9:55am 
I would like to see the ability to change the Name of the Tech Yard. So when travelling around I don't have 5 Tech Yards on the map.
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Date Posted: Dec 23, 2024 @ 12:06pm
Posts: 3