TerraTech Worlds

TerraTech Worlds

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Xanada May 31, 2024 @ 10:59am
Auto mining and full automatisation
Interesting game, especially creating modular things, buildings, cars (if we can name them like this) but without automatical mining and full process automatisation the game become too grindy.
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Showing 1-8 of 8 comments
Niuq May 31, 2024 @ 5:26pm 
Scrapping extra parts, and using the fragmenter and terrain leveling tool left me with more stuff that i knew what to do with.
Originally posted by Niuq:
Scrapping extra parts, and using the fragmenter and terrain leveling tool left me with more stuff that i knew what to do with.
Does not address the point. Lots of mining ALSO does that.
Sabomoth May 31, 2024 @ 11:04pm 
Originally posted by Gugnarr the Mighty Thewed:
Originally posted by Niuq:
Scrapping extra parts, and using the fragmenter and terrain leveling tool left me with more stuff that i knew what to do with.
Does not address the point. Lots of mining ALSO does that.

Not really, since if you want to get everything by mining you'll have to spend time mining, while by scrapping you only have to kill stuff, so will get the resources at half the time.,
Rocks don't kill you.
And mining with lasers is easy once you got the hang of it.
Nate May 31, 2024 @ 11:34pm 
Read the description of the game on the Steam store page. It doesn't talk about auto mining or automation. There is no need in game to produce 10k of something.

I personally really like automation games. Perhaps it will be added in a TTW expansion at some point.
Niuq Jun 1, 2024 @ 2:54am 
Setting up a fragmenter a silo and power and using the terrain tool is what the game offers for high yield, set it and forget it mining.
Xanada Jun 1, 2024 @ 3:30am 
Originally posted by Nate:
Read the description of the game on the Steam store page. It doesn't talk about auto mining or automation. There is no need in game to produce 10k of something.

I personally really like automation games. Perhaps it will be added in a TTW expansion at some point.

All the games about mining and other things should have elements of automation, because things when you need grind (and hear the whole game is about grind) shows that developers still didn't find an option how to keep players with more interesting way. Next development for this game is automation things in proper way (not like silos are working right now just send every single thing from to refiner/purifier. Then some raids/base attacks and defence things, stronger quest bosses with cool loot and of course bigger machines/tanks etc. I just left my comment to share opinion as an experienced player and fun of such genre and type of games.
Vicxent Jun 3, 2024 @ 8:51am 
Originally posted by Xanada:
Interesting game, especially creating modular things, buildings, cars (if we can name them like this) but without automatical mining and full process automatisation the game become too grindy.

I'd like to see this, but we'll see how the devs would implement it, if ever. I can see automation in crafting, orbit launch, and auto sorting of loot as possible and actually quite near (at least 6 mos though). Automation for mining though... goes against the principles of the games design.
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Date Posted: May 31, 2024 @ 10:59am
Posts: 8