TerraTech Worlds

TerraTech Worlds

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Any way to increase reactor capacity in the demo?
Even if we could construct the other cabs, it looks like they're still the same basic stats. Just wondering if anybody found anything else?
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Showing 1-8 of 8 comments
Zaivraell Feb 4, 2024 @ 10:17am 
You can build auxiliary reactor small one adds 10 and medium 20? if I remember correctly needs reactor fuel and it's using it up pretty quickly does not look worth it.
Darth Zed Feb 4, 2024 @ 9:24pm 
sure, just find or craft a rare to find, expensive to craft, block, 2x2 size so annoyingly big to fit on a tech, and craft a ton of expensive fuel and keep it on hand...forever. to gain a measly 10 more reactor space. almost enough to add one whole extra tiny af machine gun.
Last edited by Darth Zed; Feb 4, 2024 @ 9:27pm
KnifeHeart Feb 4, 2024 @ 9:40pm 
Yeah I'd really like some beefier techs like in OTT. I miss my massive MLRS tank. I think they made most of these changes to clamp down on the megaton staircase meta but I think the devs swung way too hard in the other direction.
OpenWindow Feb 4, 2024 @ 10:09pm 
it would be nice if i could craft the cab i spent all of my block bucks to unlock.

seriously how are we supposed to test the blocks in the game when we cant barely upgrade our tech without the cabs that the AI has
KnyghteFall Feb 5, 2024 @ 5:24am 
Look for the file: DT_Blocks_PRD.txt
In the file, look for Guid 5aac3940-488a-15d0-4e13-18ad3817a93f
Change the value for the entry "TechLimitBonus" to a larger number. This will increase how many points the small reactor provides.
Profit!
Originally posted by KnyghteFall:
Look for the file: DT_Blocks_PRD.txt
In the file, look for Guid 5aac3940-488a-15d0-4e13-18ad3817a93f
Change the value for the entry "TechLimitBonus" to a larger number. This will increase how many points the small reactor provides.
Profit!
thanks so much but it doesn't change anything i wil give an update if i get it to work
sprouts Feb 9, 2024 @ 4:46pm 
Originally posted by KnyghteFall:
Look for the file: DT_Blocks_PRD.txt
In the file, look for Guid 5aac3940-488a-15d0-4e13-18ad3817a93f
Change the value for the entry "TechLimitBonus" to a larger number. This will increase how many points the small reactor provides.
Profit!

thank you @KnyghteFall, got it working. didn't have the reactor unlocked so i added to tractor beam to test. "Guid": "fd8d540b-45d9-d5d3-0a1f-eb9a96d4e463",
Armitage Shanks Feb 9, 2024 @ 6:14pm 
Originally posted by KnifeHeart:
Yeah I'd really like some beefier techs like in OTT. I miss my massive MLRS tank. I think they made most of these changes to clamp down on the megaton staircase meta but I think the devs swung way too hard in the other direction.
Would you prefer they started out with everything OP and then nerfed it all into the ground? No is my guess, you be here complaining even harder if that's how they handled things. They're doing the right thing by starting at a point where things are super weak and then tweaking things up instead of down.


Originally posted by OpenWindow:
it would be nice if i could craft the cab i spent all of my block bucks to unlock.

seriously how are we supposed to test the blocks in the game when we cant barely upgrade our tech without the cabs that the AI has
It's not a test, it's a demo.
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Date Posted: Feb 4, 2024 @ 9:55am
Posts: 8