Magic Research

Magic Research

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Divination bad? No. Divination. Is. Broken!
No seriously it is, though only because I went out of my way to break it.

At level 35 of Divination you unlock the spell Divine Magical Knowledge. At first glance this spell seems.. mediocre, and it is... until you have Divination Mastery active. After that it becomes ludicrously effective, especially if you have the right setup.

So what does Divine Magical Knowledge do? Well for 7000 Mana, it gives 300k EXP to a random research, base. With mastery, this amount increases by a multiplicative 1.5% every level. So how is this broken you ask?

The spell has no cooldown... at all. You can cast this thing, at-will.

Right now I have a setup able to cast that spell once every 1.25 seconds, with Time Contraction active, which means its actually casting even faster. My Ttime Contraction is also increased by mastery so its under 0.6 seconds delay per cast. Each cast granting just shy of one million EXP per cast. Oh and by the way, this spell is affected by research rates too so when your researchers get inspired, so does this spell.

Those of you not leveling divination, do yourselves a favor and nab this. Sure you need to reach level 35 with it to unlock the spell and 36 to auto it, but if you have mastery already there is no faster alternative to level your researches, period.
Last edited by Serpentarius; Apr 3, 2023 @ 1:06pm
Date Posted: Apr 3, 2023 @ 1:03pm
Posts: 0