Beatbuddy: Tale of the Guardians

Beatbuddy: Tale of the Guardians

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Kppqju77 Feb 25, 2014 @ 1:05pm
[Archlinux 64 Bits] Game won't start
It seems that even the Unity engine is not launched:

ERROR: ld.so: object '/home/XX/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/XX/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
CGameStreamThread: Added instance ID 4775 for appid 231040
ERROR: ld.so: object '/home/XX/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Set current directory to /home/XX/.local/share/Steam/SteamApps/common/Beatbuddy
Found path: /home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy
Mono path[0] = '/home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy_Data/Managed'
Mono path[1] = '/home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy_Data/Mono'
Mono config path = '/home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy_Data/Mono/etc'
CGameStreamThread: Added instance ID 4776 for appid 231040
CGameStreamThread: Added instance ID 4777 for appid 231040
Game removed: AppID 231040 "Beatbuddy: Tale of the Guardians", ProcID 4774
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Showing 1-12 of 12 comments
Froghut  [developer] Feb 25, 2014 @ 1:10pm 
is that the output of the file ~/.config/unity3d/Threaks/Beatbuddy/Player.log ? If not please post it here - if it is we will try to reproduce the error here.
Kppqju77 Feb 25, 2014 @ 1:16pm 
That file is not created by the game - steam launches the game executable that will output Errors.

When launching directly ~/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy it outputs only:
Found path: /home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy
Mono path[0] = '/home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy_Data/Managed'
Mono path[1] = '/home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy_Data/Mono'
Mono config path = '/home/XX/.local/share/Steam/SteamApps/common/Beatbuddy/Beatbuddy_Data/Mono/etc'

And thanks for the quick reply!!
Last edited by Kppqju77; Feb 25, 2014 @ 1:17pm
Froghut  [developer] Feb 25, 2014 @ 1:17pm 
ok, I have no idea right now what the problem is but we will investigate.
Kppqju77 Feb 25, 2014 @ 1:19pm 
Will investigate on my side too, I will try other Unity games to see if I understand what's going on.

Thanks.
Artran Feb 25, 2014 @ 2:13pm 
I'm also on Arch Linux 64 bit (with NVidia driver) and everything works fine.
Last edited by Artran; Feb 25, 2014 @ 2:15pm
HER0 01 Feb 25, 2014 @ 2:22pm 
Looks like beat buddy only provides a 32 bit binary, you might need to install some extra libraries.
...or not. I just tried running it and it failed to start for me too. I doubt it, but that could be because I am trying to run it remotely. I will investigate more when I have the chance.

Arch gamers, assemble!
Artran Feb 25, 2014 @ 2:39pm 
You can check Beatbuddy executable through ldd. Maybe there are some missing libraries. But I didn't do anything special. No bugs so far. It also runs much smoother than a demo, which I tried some months ago.
Kppqju77 Feb 25, 2014 @ 3:32pm 
I'm with the nvidia driver too, and ldd seems ok for Beatbuddy executable...
Maybe one of the library is too much "up-to-date"?
Last edited by Kppqju77; Feb 25, 2014 @ 3:34pm
Artran Feb 25, 2014 @ 4:02pm 
Is your driver up-to-date? There was an issue with mono apps. Workaround was starting them through terminal. Otherwise, I don't know. I've -Syu'ed on Sunday, I think.
Last edited by Artran; Feb 25, 2014 @ 4:02pm
HER0 01 Feb 25, 2014 @ 7:10pm 
Nevermind, it works for me as well.
Kppqju77 Feb 25, 2014 @ 11:28pm 
Well, works for me now, I don't know why...

Thanks!
Froghut  [developer] Feb 26, 2014 @ 12:10am 
Well, I like bugs lik this that just fix themselves :P Enjoy the game!
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