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번역 관련 문제 보고
no i can understand a lot of people liking doom more, it did come before, (where wolfenstien came first.)
but the 2Dishness makes it a little harder. Quake was one of the first games with all the necesary functions which is one reason why I like it.
basic 3d models. the jumb ability. the ability to look around and aim. still has health packs. quake has everything I want.
doom is good, of course, but Quake just pulls me more.
You just used almsot the exact words of ex-Epic Games Cliff Blezinski (Unreal series). Cliff wants to make an fastpaced old school style arena shooter because there is not anything that is released in recent years. It's going to be PC exclusive and wont be casual gamer game he said.
"It will be a PC experience that will hearken back to a certain type of game that we cut our teeth on."
"I don't ever want to make a game that has a cutscene or a scripted sequence in it ever again."
"A lot of these kids playing Call of Duty- I don't think they know what a proper arena shooter is."
http://www.eurogamer.net/articles/2013-12-11-cliff-bleszinski-wants-to-make-a-pc-arena-based-fps
Agreed. DooM 3 was good. Hence the reason because it was completely John Carmack's vision only (at the time him still being original founder of id left in the company). Rage showed that since the newer id empoyes were mostly in charge of it, it was simply bad. At first Rage was supposed to be good since John Carmack wanted it to have non-regenerating health as primary mechanic and health regeneration as optional secondary mechanic. Rage still has the unlimited weapon carrying, so that proves it wasn't supposed to be a full blown CoD clone at first. But i agree with you about DooM 3 not being as fast as it could have. DooM 1 is alot faster than DooM 3 but DooM 3 blows any modern AAA FPS out of the water anyday.