Quake
quake 5
why does doom get all the love
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Showing 1-15 of 18 comments
"What is this 'love' you speak of?"
Bethesmaxsoft
Refrain investing your sentiments into properties you pay a licence to experience. It's just a memory - forget it!
Seamus Feb 6 @ 4:29pm 
Originally posted by °•.̶ֆ̶ettan:
properties you pay a licence to experience
Literally every paid video game then?

Edit: And before someone comes back with "BUT GOG!". No, you don't own them there either. They sold you a license to access the content.

From their user agreement:
10. OWNERSHIP OF GOG SERVICES AND INTELLECTUAL PROPERTY RIGHTS 10.1 GOG services including (but not limited to) their graphics, computer code, user interface, look and feel, audio, video, text, layout, databases, data and all other content, and all legal and exploitation rights regarding them are either owned by us or we license them from third parties. GOG content is owned by its developers/publishers and licensed by us. All rights are reserved except as we have explained in this Agreement. You may not use or exploit any part of the GOG services or GOG content except as explained in this Agreement.
You bought a license.
Last edited by Seamus; Feb 6 @ 4:34pm
Danno Feb 8 @ 5:52pm 
Originally posted by °•.̶ֆ̶ettan:
Refrain investing your sentiments into properties you pay a licence to experience. It's just a memory - forget it!
Why're you even here bro
Unexpected Feb 10 @ 11:26am 
doom is the popular kid in the id family, but we love quake til the end
Xero Feb 10 @ 3:33pm 
I believe after Doom : The Dark Ages comes out and the hype starts to die down, they may work on a new Quake. A mix of single player, coop and multiplayer. Players want a updated Quake experience and not some arena online only Quake Champions. Should bring back Trent Reznor from Nine Inch Nails or Mick Gordon for the soundtrack.

I can see it now at some id Software / Bethesda reveal showing. Lights get dim as the classic Quake soundtrack starts playing and the Quake 5 logo slowly comes towards the screen as it glitches out to cut scenes of game play video. Ending with the Quake 5 logo reaching the closest point and the crowd cheering.
Last edited by Xero; Feb 10 @ 3:46pm
ULTRA Feb 13 @ 7:19am 
Does anything really need to be said other than, "marketing people?" They're just chasing paper as best as their Aladdin-junior modeling can manage, that's all.
Ext. Feb 15 @ 3:03pm 
a Quake reboot would be awesome.
dwrfz Feb 16 @ 7:09am 
There is not the slightest chance that Q5 will be as legendary as Q1. These were legendary people, legendary times. Spirit, brutality, creative freedom. Complete chaos. Now it’s marketing and bureaucracy
I saw this statement somewhere on the Internet. That at the moment there will be no new quake due to its low numbers. And from what I understand, it's probably about money and it brings little profit to them. And he said they focused more on doom.
Wehzy Feb 22 @ 6:38am 
Originally posted by dwrfz:
There is not the slightest chance that Q5 will be as legendary as Q1. These were legendary people, legendary times. Spirit, brutality, creative freedom. Complete chaos. Now it’s marketing and bureaucracy
After what they did to quakeC, there is not a single chance Q5 is gonna be good.
ULTRA Feb 22 @ 2:56pm 
Originally posted by Annihilation.Gnk:
I saw this statement somewhere on the Internet. That at the moment there will be no new quake due to its low numbers. And from what I understand, it's probably about money and it brings little profit to them. And he said they focused more on doom.

It's kinda like when Bethesda punched themselves right in the nards with Fallout 76 and then said, "Welp, looks like no one wants co-op after all!"
If and when they do Quake5, quake isn't a cartoony, fun laughter game.

Quake 1 Quake 2, you had bosses that were pimps, you could explode things and their heads fly across the screen and their body parts lay all over the floor. head on the floor.
The sound effects were not funny cartoony laughy, its a serious game.

So if they want to capture the real quake players, if they got anyone thinking cartoony, laughy, funny, they don't belong in making a Quake game.

The pimp vibe, the quake vibe, it doesn't really mix that cartoony, laughy, corny, funny vibe.
It is funny, but funny in a different funny way. Watching the Ogre get knocked off its feet and seeing the pimp mobs and so on. Its funny in a different funny way. Like a gangster, not no cartoony funny, laughy kind of funny one though.

If Sorlag was in Quake 1 or 2, they would be this doesn't belong, ogres, grunts, deathknight, shamblers. Then a sorlag? this does not belong what this. Yeah its not Quake like. Sorlag would not belong in Quake 1 or 2, its a totally different vibe.

The slime, Sorlag is a slime monster? Even the slime in Quake 1 and 2, hits different than these newer Quakes, as in the ones after 3. 3 is the transition. Even 4 is kinda more 1 and 2, 4 could be a transition too. Sorlag honestly wouldn't belong in Quake4 too.

Sorlag doesn't belong in quake just like QC death knight wouldn't belong in quakes either.
The lava hits different in Quake 1 and 2 then those newer quakes, and I could not see a death knight walking on the lava or swimming the lava like how they got him in these new quakes.
It's a lich, yet they go in lava, its like Sorlag, makes no sense, and its not with the vibe either.
Unlike Shambler (giant tank claw crushing yet does spells the lightning spells abomination), unlike Ogre (fat man with chainsaw hand), those fit the Quake vibes.

It's not just the singleplayer too.
The multiplayer is not quakelike.
If there isn't 16 player maps, it aint quake.
Especially if there is no deathmatch ctf match on monster maps. as in the maps not designed for multiplayer yet feel so good because well thought out by the community of the weapon locations and such.

Secret areas.
Backpacks with meaning.

So much they forget about the Quake what makes it classic what the vibe consists of when thinking about an OG quake game.

backpack just symbolizing a loot box, thats not quake like. backpack means more than a lootbox you pay real $$$ for.

They did a lot of slap in the faces in regards to Quake vibes with these new quakes.
laughy funny, cartoony shambler etc hat skins.

So again, when they make the new quake. Get people making it with real quake vibes in mind and not this new vibes.
Honestly Quake Live and Quake Champions never hit it, never got to the likes of Overwatch, Fortnite, CoD, etc. never successful, quit following those vibes. It doesn't work.
Just because Quake Champions is still kicking with 900 players doesn't mean you go ahead continue and consider it a success. Quake 1 2 3 did a lot better in era.
Last edited by qsnoopyjr; Feb 26 @ 7:51pm
ULTRA Feb 26 @ 7:46pm 
Originally posted by qsnoopyjr:
If and when they do Quake5, quake isn't a cartoony, fun laughter game.

Quake 1 Quake 2, you had bosses that were pimps, you could explode things and their heads fly across the screen and their body parts lay all over the floor. head on the floor.
The sound effects were not funny cartoony laughy, its a serious game.

So if they want to capture the real quake players, if they got anyone thinking cartoony, laughy, funny, they don't belong in making a Quake game.

So I'm guessing you don't want Quake Guy to hit a shambler with a hammer and have the game light up like a pinball machine and stars to encircle the shambler's head like Commander Keen

Edit: oh ok yes I was also going to bring up the Steedian oddities from Quake 3 where they just let him loose and you have Slash going WOOHOO fighting a fat lunch lady in a BDSM outfit and a big eyeball because look at us

"Ha ha haaaaaaaa" - Visor
Last edited by ULTRA; Feb 26 @ 7:48pm
Ikagura Feb 27 @ 9:52am 
Originally posted by qsnoopyjr:
If and when they do Quake5, quake isn't a cartoony, fun laughter game.

Quake 1 Quake 2, you had bosses that were pimps, you could explode things and their heads fly across the screen and their body parts lay all over the floor. head on the floor.
The sound effects were not funny cartoony laughy, its a serious game.

So if they want to capture the real quake players, if they got anyone thinking cartoony, laughy, funny, they don't belong in making a Quake game.
I don't get why you're saying that since no Quake games had that nor the Doom reboot.


Originally posted by qsnoopyjr:
So again, when they make the new quake. Get people making it with real quake vibes in mind and not this new vibes.
Honestly Quake Live and Quake Champions never hit it, never got to the likes of Overwatch, Fortnite, CoD, etc. never successful, quit following those vibes. It doesn't work.
Just because Quake Champions is still kicking with 900 players doesn't mean you go ahead continue and consider it a success. Quake 1 2 3 did a lot better in era.

Quake Champions was also trying to be more serious.

Overwatch is a completely different type of Multiplayer FPS (also I like the Solarpunk aesthetic but it's just a different art style).

Of course, the game doesn't need an excessive amount of blood or gib to be good either.
Last edited by Ikagura; Feb 27 @ 9:54am
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