Quake
Call of the Void Gameplay Trailer
Call of the Void is an eagerly awaited Quake 2 Remastered mod that’s been in development for quite some time now. In it our protagonist will travel to a new, unknown dimension where levels from both Quake 1 and 2 converge, and they will confront enemies from both franchises. To celebrate the progress that the team has made, Drugod put together the first official gameplay trailer and it’s a banger. Enjoy the trailer below and be ready for this ultimate crossover coming soon(ish) to a pc near you! If you want to stay updated, you can visit the #call-of-the-void channel on our Map-Center Discord server or check out our socials where we’ll keep you updated as well!

https://youtu.be/wBd4Q8xotpE?si=aWo1mCsTOCYqzybS
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Showing 1-6 of 6 comments
How 'bout that! :leatherneck:
Always killed me how Quake 2 didn't get the same mod / map love that Doom and Quake did.
This is pretty good actually.
Those robotic dogs, I'm thinking the Quake 2 monster overlords just use the brain of their fallen Rottweiler from Quake 1. That Ogre combo makes sense too, I can see them transitioning like that.
Those Fiends and Berserkers they scared me equally back then, kind of interesting to see a combo of them.

I don't think Quake 2 had mobs like Spawn though, those suckers were annoying yet deadly.
Sometimes some just too good already doing more to them somewhat takes away their vibe, I think that mostly with Vore and Shambler.
okey May 9 @ 3:57pm 
Originally posted by Lord Bullingdon:
Always killed me how Quake 2 didn't get the same mod / map love that Doom and Quake did.
What makes it more frustrating is how the Quake 2 Remaster has the best multiplayer options, like save/load in co-op.
Zytel May 10 @ 3:04am 
I will follow this indeed, my good sir.
It looks epic! :steamhappy:
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Showing 1-6 of 6 comments
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