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But if you're playing recent third-party maps, the best ones are made to look correct when using something like the original Quake renderer. Most of the time I prefer just playing with the QuakeSpasm engine and no addons.
Specs:
Windows 7 (64)
3.6Ghz Quad Core i5 Processor
16Gb RAM
2x 1Gb Geforce GTX550ti's (SLI)
Latest Nvidia Display Drivers
ATM Quake HD Remastered is completely unplayable on my rig. :'(
Why this one not work when Epsilon work fine???
http://forums.steampowered.com/forums/forumdisplay.php?f=281
Worked amazingly
^this
The "ultimate quake patch" only contains DarkPlaces and the soundtrack music. No new textures.
"Quake HD" and "Quake Epsilon" include DarkPlaces, music, and new textures/sounds/etc. Also the version of DarkPlaces included in those packs is more up-to-date.
I took a look at "Quake HD Remastered" just now, to see what's up with that. It appears that someone copied an older version of "Quake HD" and changed it as follows:
- repacked (into one gigantic pk3 rather than multiple pk3s)
- credits/readmes stripped out
- documentation about how to configure things removed
- high frequencies chopped off of at least some of the music tracks
- some changes to the settings defaults (e.g. enabling a lot of things that are off-by-default in "Quake HD")
That rubs me the wrong way. Unless I'm misunderstanding something, I'd say that if you really want to try using new media in your Quake, you should stick to "Quake HD" and avoid "Quake HD Remastered".
I got it to work with Steam and launch the overlay as well, the only problem is the textures, but everything Epsilon offers is there minus some less than impressive textures that I know I've seen in videos look much better. Something is wrong.
Here are a three teasers:
http://steamcommunity.com/sharedfiles/filedetails/?id=267313047
http://steamcommunity.com/sharedfiles/filedetails/?id=267314108
http://steamcommunity.com/sharedfiles/filedetails/?id=267330026