Quake
dumptruc|< Feb 1, 2016 @ 11:31pm
Arcane Dimensions Mod
Download it on Quaddicted here.[www.quaddicted.com] Rated 5/5 stars. Make sure and use the Quakespasm engine or similar modern source port.
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Showing 1-8 of 8 comments
JLaw Feb 2, 2016 @ 8:00am 
It is super cool yep. :-) More screenshots and info at its ModDB page: http://www.moddb.com/mods/ad

For anyone downloading it, make sure you also get the patch[www.quaddicted.com]. (This is the "ad_v1_42patch2.zip" file linked on Quaddicted or on its ModDB page. There was an older patch but you don't need that one anymore.) Install the mod first in some mod folder, then put the patch's files in on top of it, to add or replace some of the mod's files. The patch fixes a lot of stuff, adds support for some other Quake engines, and adds two more maps.

And if it's been a while since you downloaded Quakespasm, you might also want to get the latest version of that[quakespasm.sourceforge.net]. Arcane Dimensions is made to work with the version of Quakespasm that was released on Jan 18.
Last edited by JLaw; Feb 2, 2016 @ 8:17am
Herzog Dec 4, 2016 @ 5:25am 
Just to push this on top again. Currently playing through this campaign and having a blast. If you are new to Quake, play through the original campaign first. For all the others who are coming back - grab Quakespasm and this immediately if you are remotely interested in Quake singleplayer.
JLaw Dec 5, 2016 @ 12:18pm 
Hey if we're going to bump this we should mention that the 1.5 version of the mod has been released, with many new maps and other stuff:

https://twitter.com/SimsOCallaghan/status/805343155092680704

Also, the Mark V Quake engine has had an official/stable release. This is similar to Quakespasm, but several other nice features and quality-of-life stuff, and good default settings. Worth a look: http://quakeone.com/markv/
Last edited by JLaw; Dec 5, 2016 @ 12:18pm
Plastic Walnut Jan 14, 2018 @ 1:07pm 
Okay, I have installed the Mark V engine, but I'm not sure on how to play AD via it, as I'm pretty new to mods in Quake, in general. What will I need to do?
Last edited by Plastic Walnut; Jan 14, 2018 @ 1:07pm
ULTRA Jan 14, 2018 @ 4:22pm 
The cookie cutter method of playing mods in Quake is

1. Extract the mod folder (folder containing .pak files) to the QUAKE directory (i.e. ./QUAKE/AD)
2. Create a shortcut or batch file that starts the Quake build in the normal way with the argument -game [mod] in there (i.e. MarkV.exe -game AD or whatever the Mark V executible is called)
3. Run the shortcut or batch file
Plastic Walnut Jan 14, 2018 @ 7:56pm 
Originally posted by Mountain Man:
The cookie cutter method of playing mods in Quake is

1. Extract the mod folder (folder containing .pak files) to the QUAKE directory (i.e. ./QUAKE/AD)
2. Create a shortcut or batch file that starts the Quake build in the normal way with the argument -game [mod] in there (i.e. MarkV.exe -game AD or whatever the Mark V executible is called)
3. Run the shortcut or batch file

Thank you. Now I'm gonna dive into this mod feet first!
SpaceGoatMage Jan 15, 2018 @ 5:14am 
Be sure to install the up to date version of Arcane Dimensions.

https://www.quaddicted.com/reviews/ad_v1_70final.html
Last edited by SpaceGoatMage; Jan 15, 2018 @ 7:42am
dumptruc|< Jan 25, 2018 @ 10:06pm 
A new map pack for Arcane Dimensions.
https://youtu.be/Ha2NcTfDCys
More info and links here: http://www.celephais.net/board/view_thread.php?id=61539&start=41
Last edited by dumptruc|<; Jan 25, 2018 @ 10:08pm
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Date Posted: Feb 1, 2016 @ 11:31pm
Posts: 8