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You need to get QuakeSpasm ( http://quakespasm.sourceforge.net/download.htm ), and replace the executable's name in your Quake folder.
I hope that can help you get your GLQuake going.
All you simply need to do is go into "System" Where your computer configuration is. On your left you should see a link saying "Advanced system settings" Click that and then it should bring you up on the "Advance" Once it loads up, click on the "Settings..." button under "Performance" You should then be able to see "Data Execution Prevention" Click the tab.
Now if you never have done anything with Data Execution Prevention. You see that you can't add anything. You want to click on "Turn on DEP for all programs and services except those I select:" Then it will require you to restart your computer. Once done go back into Data Execution Prevention andyou should be able to click the "Add..." button.
Once you do, go to the directory where you installed Quake. It is most likely located here.
If you only have a 32-BIT version of Windows installed:
"C:\Program Files\Steam\steamapps\common\Quake"
If you only have a 64-BIT version of Windows Installed:
C:\Program Files (x86)\Steam\steamapps\common\Quake
And then select "GLQUAKE.EXE" This will add it into the white box. Then click "Okay" and you are done. QuakeGL should boot up just fine now.
Now if you are interested, you can have GLQuake.exe run with the Steam Overlay without any flickering and what not. Simply right click on Quake from Steam. And click on "Properties" and then click on "Set Launch Options..." Once the box loads up. Here is a command for you to write into it so then if you run the Steam Overlay, you won't have to deal with the flickering.
That will fix any flickering issues when it comes to the Steam Overlay.
Now if you want to force it to run into Windowed mode. You can simply start it in windowed instantly by writing this into it as well.
Make sure when writing these that they are spaced out like this.
So then they both work correctly.
If you like to set your resolution in QuakeGL You can simply add this in as well.
And then change the "800x600" to whatever resolution of choice may be.
And just in case, if "-mode" does not work. You can try and use this instead.
And just like before, change the height number and width number to your resolution liking.
Hopefully this helps you out in the end good luck.